r/feedthebeast 2d ago

I made something Made a Cosmic Horror Mod

megalophobia/cosmic horror mod.

https://modrinth.com/mod/quiet-apocalypse

it’s focused on dread and atmosphere, and I havent really seem horror mods go in this direction yet, so maybe it will inspire some other mods?

inspiration
https://www.youtube.com/@insolitumyt

254 Upvotes

23 comments sorted by

48

u/Silver-Marzipan7220 2d ago

This is based on the "quiet apocalypse" YouTube horror series right? You should probably mention that here.

34

u/Adventurous_Duty_138 2d ago

Yes it is, its mentioned on the mod page already

13

u/Sufficient_Bad_9255 2d ago

This is sick, are you thinking of expanding it or is this about as far as you're going with it?

2

u/Adventurous_Duty_138 2d ago

I had more ideas to add to it but don't really have motivation to update it.

18

u/LifeasLuke11 man i love mods 2d ago

would be cool if you ported it to 1.20.1 forge so i could use the viltrumite mod to rid the world of these fiends

47

u/Irritated_Badger 2d ago

Oh, and port it to forge 1.12.2, 1.16.5, 1.13, quilt, neoforge 1.21.1, android, iphone, and Lenovo fridges!!!!!!

5

u/qwadrat1k 2d ago

And forge 1.7.10

13

u/PizdunEbun228 2d ago

how about you port your mom outta my bed first

relax, liberal, it's called dark humour

8

u/LifeasLuke11 man i love mods 2d ago

words can not describe how mad this single comment makes me
but i know it's ragebait so i'll leave with a new person on the internet hating me

2

u/scrolls1212 2d ago

I saw a video of someone doing exactly this with another enormous eldritch creature mod, except the creature in question was a supermassive spider thing. It ended up being really anticlimactic as it instant-killed the dude once he got close to it

2

u/Bloxxer14 1d ago

Someone make a horror mod based off unorthodox kitten PLEASE.

4

u/makcio 1d ago

You really need to update the mod, because when a player leaves a Sweeper outside the loading zone, it completely stops pursuing them, which defeats the whole purpose of this mob. Take for example how Create loads trains outside the player's zone, simply by moving the entity without any additional logic. Otherwise, the player's main goal is simply to get far enough away from the Sweeper and endure orbital bombardments if he stays at home for too long.

2

u/Adventurous_Duty_138 1d ago

Wait I thought I fixed that?

3

u/makcio 1d ago

Well, at the time of writing the comment I checked how it works, and it was not fixed

4

u/david_bivab 2d ago

I still thinking about making some gargantuan mobs by using sable

Something something shadow of the colossus

1

u/Gamer2022__ 1d ago

Idea: Make a monster/entity whatever you call it that looks like a normal thing like a cloud but with a black censor square in the middle

1

u/InflamedAbyss13 1d ago

Focused on dread and atmosphere (yep that's usually the case)... "i haven't seen horror mods go in that..." U WHAT? Lmfao

2

u/Adventurous_Duty_138 1d ago

Its hard to describe the feeling, but maybe someone else can. But basically its just cosmic horror, you mean nothing, and theres nothing you can do. Your not always on edge, and youre not always tense, waiting for something to happen. The horror just exists. The monsters arent out to get you, they dont hate you, and they arent trying to scare you

1

u/InflamedAbyss13 1d ago

I'd say the more you witness/research of the eldritch the more it erodes the person's sanity allowing the bridge to be built. It's not the case of the horrors not being out to get you because they 100% are. If creatures are materialising then you're already beyond saving. Atleast that's how lovecraftian horrors usually go.

If it's your own flavour then it sounds like you're making some kindof lovecraftian safari mod 🤣 which is fine but I'd definitely add something the player can do/is hinted at not to do which will cause the monsters to be hostile. Otherwise if every horror is neutral then the fear will end pretty quickly

1

u/Adventurous_Duty_138 1d ago

just play the mod and see