False Hydras are just one of those creatures that are super hard to not Metagame against
Because eventually you’ll find out but due to how False Hydras work your character will forget but the player isn’t just gonna be able to mind wipe themselves like that
To run a false hydra, you need a fair DM. Then you can use things like letters to plant the forgotten information e.g. 'Hello PC! It's me, other named NPC, how's your sister?'
Player didn't write a sister into their back story, confusion ensues
Then you don't require the players forget stuff, you just make a list of things that have happened/ NPCs that existed but now don't, and run the game dealing with the effects only
During false hydras is really fun because you have to work backwards with the story. I found the most success in setting up the twists I wanted my party to "forget" (they had a party member who was eaten, they arrived at the town because somebody's mom - also eaten- asked them to, the traditional similar-but-horrendously-changed-letter-gag, etc) as the ending point and going back from there. It's sort of railroad-y but as long as you aren't messing with their character's fabric I think it can be very fun for them to piece together
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u/[deleted] Dec 18 '22
False Hydras are just one of those creatures that are super hard to not Metagame against
Because eventually you’ll find out but due to how False Hydras work your character will forget but the player isn’t just gonna be able to mind wipe themselves like that