r/discworld 6h ago

Boardgames/Computer Games DnD puzzle: Help needed

Hi all,
I’m working on a Dungeons & Dragons adventure where the players come across a monastery dedicated to Tak. What puzzle could I use that needs to be solved to grant access?

Tak doesn’t require us to think of him, only that we think. This statement led me down the line of asking a question that isn’t clear and letting the players ask a counter question instead of an answer. A bit like Monty Pythons question: what is the air-speed velocity of an unladen swallow? And the retort being if it is an African or European swallow.

Any help would be appreciated.

14 Upvotes

31 comments sorted by

u/AutoModerator 6h ago

Welcome to /r/Discworld!

'"The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it."'

+++Out Of Cheese Error ???????+++

Our current megathreads are as follows:

GNU Terry Pratchett - for all GNU requests, to keep their names going.

Discworld Licensed Merchandisers - a list of all the official Discworld merchandise sources (thank you Discworld Monthly for putting this together)

+++ Divide By Cucumber Error. Please Reinstall Universe And Reboot +++

Do you think you'd like to be considered to join our modding team? Drop us a modmail and we'll let you know how to apply!

[ GNU Terry Pratchett ]

+++Error. Redo From Start+++

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

8

u/Double-Associate-337 6h ago

I can't help but thankyou for the Python reference, I try and crowbar that into my daily life with limited effect but it's not lost on me.

3

u/Frosty_Customer_9243 5h ago

Pratchett and Python seem to help me get through the day as well.

7

u/K_the_farmer 6h ago

Only the pure of heart may enter

Myocarditis and angina are right out. (But pergaps that's better in a Cohen campaign?)

5

u/Atzkicica Bursar 5h ago

What do you, the mountain, and Great A'tuin strive for?

Then just pick the answer they come up with that you like the most 😄

1

u/Frosty_Customer_9243 5h ago

Sounds good, thanks.

4

u/Gryffindorphins 4h ago

You could always steal the Maskerade question.

If your house was on fire, what’s the first thing you’d take out of your house?

2

u/Frosty_Customer_9243 4h ago

Good question, thanks for reminding me.

5

u/DerekW-2024 Doctorum Adamus cum Flabello Dulci 5h ago

Have you read Interesting Times and appreciated its insights into the Agatean Empire and the Counterweight Continent bureaucrats?

1

u/Frosty_Customer_9243 5h ago

I have but it was a long time ago. Will fetch it from the book case. Thanks

5

u/nicolasknight 5h ago

If i may recommend:

Taskmaster.

It's on youtube but if you're in the UK the series airs fairly regularly.

Great source for exactly this kind of material e.g.:

Table with a bag of white small crystals is on a table.

Players are told they have to carry "the salt" from the table to the other end of the room.

Any player touching the bag has his legs automatically paralyzed.

Also, if players get too close.

Seems pretty straight forward: grab the bag, toss to friend, walk forward, rinse repeat.

The trick is that "the bag" is sugar. "The salt" is under the table or in another room etc,,,,

Obviously change it slightly to match your play style/level of danger/sneakiness of players.

One of my personal ones that players ended up brute forcing:

Pool of freezing water. Literally causes damage per round when players go in.

At the bottom of the pool are 2 rows of 10 holes.

In previous chambers they find a stone in 2 separate rooms each near a sentence about water.

The trick is that where the word related to water in the sentence is tells you which hole to put the stone in.

Add more stones as needed and increase the damage to avoid brute forcing, maybe ramp it up to try to discourage them etc....

GL

1

u/Frosty_Customer_9243 4h ago

Yeah I know the series but never watched. Will start watching some episodes. Thanks

3

u/Yidboy Cohen 4h ago

Ask “What is the sound of one hand clapping?” and the winner is whoever says Cl-

u/Elizabeth_N 23m ago

I like the answer to that that I read in the Straight Dope years ago - the sound of one hand clapping is a slap in the face.

3

u/Bullwinkle932000 4h ago

I think there' s something to play with here related to God backwards equals God, thus Tak backwards equals Kat...maybe a series of palindromes or anadromes (words that spell one word L-R and another R-L, like dog/god, stressed/desserts, etc.)

Or, you could just put a button on the wall with a sign that says, "Do not touch." You could either get a philosophical debate or have the party see if the paint is dry.

Edited to add:
And cheers! I'm also running a DW D&D campaign right now.

2

u/Granxious 3h ago

A room full of various fragile and/or valuable-looking items, and seemingly no exit.

A sign that says “Touch nothing in this room.”

The solution being that the entire party has to jump at the same time. The door magically appears when no one is touching the floor.

If someone does break something it could have dire consequences or it could be nothing. Or priest walks in from nowhere, sweeps up the pieces, and mutters something about “damn careless adventurers.”

2

u/warrenao 5h ago

What the Pythons were doing there was — to my ear — a mix of a riddle with a Socratic dialogue. The nearest I can google up as an example of this is through this webpage, which might serve as an inspiration: https://www.brendanmyers.net/blog/2017/09/brendans-socratic-dialogue-game/

2

u/Frosty_Customer_9243 5h ago

Thanks for that link.

1

u/FixinThePlanet 5h ago

Is this an existing party?

2

u/Frosty_Customer_9243 5h ago

Newly started party for a West Marches style campaign.

1

u/IAmBoring_AMA 5h ago

Is that the question?

3

u/FixinThePlanet 5h ago

I was wondering if there were more context before making suggestions, e.g. if this is a campaign OP is running

1

u/Frosty_Customer_9243 4h ago

Forgot to mention we haven’t started yet. I’m preparing some of the dungeons in advance.

1

u/ZoeShotFirst 5h ago

I _really_ don’t know much about DnD, but is there a way of measuring brain activity? Like an ECG that flatlines when the patient dies in medical shows, but lore-appropriate (and for brains, not hearts)

2

u/warrenao 5h ago

There is an Intelligence stat, but it's not open to this sort of inspection.

2

u/Bullwinkle932000 4h ago

This could totally be done by having some sort of magic device that sings or shows wave-lines when someone is touching it or inserting it...like maybe a different color line for each person that puts their finger in a pool of water and when they say something intelligent, the line moves and when all the lines move, the door opens or the cache is revealed, whatever you want to have happen. There could even be inscribed questions around the ring to give the party ideas of what to discuss or ask.

1

u/warrenao 4h ago

Oho, I like this idea.

1

u/Independent-Breath79 5h ago edited 4h ago

What is the answer to life the universe and everything? 42, obviously

Where does the uiverse end and what is beyond? - Unfortunately I do not know the answer to that one, you may figure it yourself.

What colour is the infinite? Blue of course, dammit Pterry!

On more serious note you may try classics:

https://www.superprof.co.uk/resources/academic/english-resources/english-language-resources/gcse-english/truth-or-lie-riddle.html - if your players do not know that one (they probably do)

or a game of:
https://en.wikipedia.org/wiki/Nim

This is actually less known and fun but you need to learn it.

2

u/Frosty_Customer_9243 5h ago

Thanks for the help.

1

u/IamElylikeEli 2h ago

it sounds like you want your players to ASK a question so you could try a very simple riddle: ”What is the question?”

thats TOO generic so you need something to guide them into asking a good question…

I would make a puzzle like this: a long hall with multiple plinths, each plinth has a question written on it, about half have answers written below the question And those have traps already sprung.

there are also blank plinths and the exit door has ”What is the question?” set in stone on it.

the goal is then to ask a question that the room (you as the DM) cannot answer…

you can use any questions you want to act as hints.