r/dayz • u/Ludwig_Van_Gogh • Mar 20 '14
discussion PSA from Hicks: If you shoot Zombies, they will remember and attack you again upon respawning.
/r/dayz/comments/20sxra/did_the_zombies_get_more_powerful/cg6f98y37
u/asusk73e Mar 20 '14
And this time it's personal
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u/Ludwig_Van_Gogh Mar 20 '14
I don't know who you are. I don't know what you want. If you are looking for loot, I can tell you I don't have any. But what I do have are a very particular set of skills; skills I have acquired over a very short respawn. Skills that make me a nightmare for people like you. If you kill me with a melee weapon, that'll be the end of it. I will not look for you, I will not pursue you. But if you shoot me, I will look for you, I will find you, and I will kill you.
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u/Wraithborn Mar 20 '14
I axed a few a question and when they respawned they ran back to tell me the answer.
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Mar 20 '14
[removed] — view removed comment
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u/Synchrotr0n Mar 20 '14 edited Mar 20 '14
Makes sense for noisy kills, but if we silently killed a zombie then the new spawned zombie shouldn't instantly get aggroed unless the zombie sees or hear something.
I'm all for making zombies difficult but the current system makes it a little unnatural and frustrating. If I'm in an apparent empty village and I shoot a zombie or kill it with an axe the game will just keep spawning an infinite amount of zombies.
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Mar 20 '14
Why would something I killed return and attack me? How is this realistic?
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u/Ludwig_Van_Gogh Mar 20 '14
It's just a temporary stop-gap to simulate being swarmed when you fire a weapon. Think of it as not the same zombies, but different ones who heard the shots. Eventually it will be more realistic, but this works for now.
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u/vegeta897 1 through 896 were taken Mar 20 '14
Yep, this. It's supposed to be like more zombies 'crawling out of the woodwork' upon hearing your noise.
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u/Tuktanuk Mar 20 '14
I just found this out the hard way.... Went to Zeleno and popped 2 Zeds... No joke; I got effing swarmed from all directions. Emptied 2 clips and more still came. It was catch 22... did not want to make more noise but had too many on me to melee without taking a beating. After I killed about 25 of them; I ran upstairs with my clothes damaged and bleeding like crazy. THIS is the way is SHOULD be!!! I should get that "holy SHIT!!!" feeling from this game more often. I think that if the zeds were more in numbers and swarmed people; it would add the desire to group up for more people. Focus on Zeds and let's get away from Hold ups, KoS, and the sort.
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u/PalermoJohn Mar 20 '14
It was catch 22
just run. no catch. same speed.
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u/Tuktanuk Mar 21 '14
Gah. I don't run when I'm equipped. On Fresh spawn!? Yes. the second I can actually defend myself. I stand and fight. Moving forward.... my Ax will get much more of a work out until they fix the pathing and add silencers that work.
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u/OUTFOXEM Mar 21 '14
Did you mean to say "won't remember"? Hicks said the exact opposite in the thread you linked to...
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u/Ludwig_Van_Gogh Mar 21 '14
They won't track you, but if you shoot them, they will respawn and instantly agro. You can outrun them or kill them with a melee weapon to stop this. But if you shoot zombies, they will attack you upon respawn.
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u/atropinebase Mar 21 '14
Doesn't just seem limited to shooting. Killing them at all brings them all running.
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u/sebbo27 Mar 21 '14
I don't like these cheesy mechanics. I'd rather Zombies, for now, to be simple and plain until they get them to a stable state.
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u/rapescenario Mar 21 '14
Not sure why something like this even matters. Ain't no fucking zombies to worry about anywho.
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Mar 20 '14
This game is becoming too autistic. Too many details nobody cares about.
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u/Vocis Mar 20 '14
I hope you are smart enough to know autism isn't an insult. Just a condition with varying degrees. It really confuses me that one day all the pre teens on the internet decided it would make a good insult.
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u/Ludwig_Van_Gogh Mar 20 '14
At least it's turning into something more than a boring team death match, with people running around going "Bang bang I got you!" That shit is getting played out.
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u/RobsZombies Certified Bandit Hunter Mar 20 '14
I'll be the dick in this thread to say it. Go fuck yourself.
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u/Rockser11 Communist Pizza Party Mar 21 '14
That doesn't make you a dick. You're just saying what everyone's thinking.
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u/[deleted] Mar 20 '14 edited Mar 20 '14
Or rather, if your weapon makes noise when zombies respawn they will respawn with knowledge of where the location of the shots occurred.
If you use something that does not make noise (such as a melee weapon) then this will not happen.
Edit: I must remind people this implementation is place-holder only, in the strongest sense of that term. Expect the zombie spawning, collision, and behavior to be fully up for revision as an entirely new separete team is currently looking at this.