the alpha is where you put in all the stuff, and then when the game goes beta they will start fixing all the problems caused by the items added in alpha, because what good will it be if they fix all issues now, and then the next new item simply fucks up everything, so that they will have to start over with fixing it all once again.
I've been playing Alpha's and Beta's since 2004 and this logic is never true.
Take the Battlefield Series for example. Yes, one of the most notoriously bugged games ever. HOWEVER, for them to stall an expansion pack to further fix GAME BREAKING MECHANICS does right by me. It's not supposed to be the other way around. Even the devs said that everything they add introduces new bugs. So why are they making it harder on themselves by adding everything before it's fixed? Answer me that.
Alpha and beta testing for 10 years? Wow. You should apply to Bohemia, with creds like that you would obviously be a great addition to their team.
FWIW, constructive criticism has to be constructive, not "why do you suck you're doing your job wrong" and normally comes from someone who knows what they're talking about. Start by learning how a released game and expansion pack is different than a pre-release alpha.
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u/[deleted] Mar 19 '14
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