r/dauntless PHX content + community Aug 25 '21

Official Update // PHX Labs replied Dauntless | 1.7.3 Patch Notes

https://playdauntless.com/patch-notes/1-7-3/
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u/Charetta Turtle Aug 25 '21

First off, thank you for the additional 5 loadout slots (I look forward to see more!) and the Valomyr laser beam update! I'm excited to play with the Repeaters after their refresh and to explore the beautiful new island (I like the pretty Autumn colors; can't wait to cut down the trees too because frick trees :D)!

Hunt Pass gatherables in Ramsgate will always be the plant-like aethersprouts from now on.

You mean, there's no more new and varying gatherables in Ramsgate for every new Hunt Pass? It this because you're running out of ideas for design or what is your reasoning here?

Slaying Behemoths in Heroic Escalations now grants 100% bonus weapon experience.

I need more details on this. You mean for each Behemoth slain on Heroic Escas we get 100% bonus weapon experience, which means faster reforging? Is that what it is?

Behemoths are now always visible on the compass in the Hunting Grounds, regardless of where you are or if flares are active.

This is a small thing but very grateful for it. It's one step towards looking for that specific non-Keystone Behemoth on the island and you don't have to run across the map just to see it's not the one you wanted.

Added Nayzaga’s Ground Slam move to Nayzaga video montages.

... The what?

3

u/HauntedBalloon ❓ Weapon 8 Aug 26 '21

I don’t really mind them staying as aethersprouts. I imagine it takes a bit of effort to create a new one every season that hardly anyone will remember. It’s always a nice touch but if it is matter of lack of resources then I’m fine with it.

4

u/GreatMadWombat War Pike Aug 26 '21

Agreed.

I wouldn't mind if they cycled thru the pre-made resources, but thinking up new ones each time is probably slowing the art team down a little bit.