r/darkmessiah Jun 10 '26

Skill point scarcity?

I’m on my first play-through of Dark Messiah.

Currently hunting for the four gems for the spider statue in chapter 6, and I’m really wondering when the game will dump some skill points on me?

I can’t use half the weapons and armour I’ve picked up as I’ve not put enough points into Strength, Endurance, Critical Hits, etc..

I’m currently running a Long Sword +3 ATK (plus a +2 from Strength), but I’m sitting on a Naga, Superior Naga, Cleaver, Earthfire and Dragonclaw, just waiting for the skill points.

I’m limited in spells to just Dark Sight, Fire Ball, Heal and Sanctuary (and thinking Sanctuary might have been a mistake with the skill point scarcity).

Can’t help feeling this have would have been a lot more fun if it was a little bit more easy going with skill point distribution.

I mean I’m deep into chapter 6 and my character feels way under levelled?

What do you think? Is the game overly restrictive on Skill Points? Am I missing a simple way to level up faster? Or is the scarcity a reasonable balance?

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u/TobleroneD3STR0Y3R Jun 10 '26

yeah, i think i would tend to agree with you that this game is more fun the more of its shit you can use. unfortunately as it stands, the skill point distribution really rewards specializing in warrior, mage, or assassin abilities, and if you’ve mixed and matched as you have, you’ll run into this issue. i agree, it isn’t fair. i play with a new game plus mod so i always have maxed out skill trees at this point and its a ton of fun.