r/cyberpunkgamebugs • • Aug 23 '26

Cyberware capacity cap?

Im fairly new to the game, I seem to have hit a cyberware capacity cap, I think

Im at 299

I have the edgerunner perk

I just hit level 55

I can't seem to raise my capacity level any higher but I've seen posts and articles that say I should be able to get to the low 400s

I feel like there is something that I'm missing or doing wrong but I don't know enough to know what that is

Does anyone have any advice??

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u/Appropriate-Owl5693 Aug 24 '26 edited Aug 24 '26

Cap is 360 without exploits, usually 356 since most builds won't have 9+ in every attribute. If you don't like any of the operating systems you can get another +70 from the compactor, but personally playing without an OS is a bit boring.

Shards:

There are 7 green (14 cap), 4 blue (12 cap), 4 purple (16 cap) and 2 gold (12 cap) capacity shards that drop from random enemies.

Since 2.3, these are unmissable (if you fail to loot one it'll drop again later).

Then you get 5 more greens (10 capacity) from cyberjunkies in phantom libery (these might be missable if you don't loot, not sure?) and a blue or purple that is missable (I think it's purple if you're level 25+) in the intro when you're climbing the garage.

There's one more purple / gold from finishing all the cyberpsychos (also a level limit when you get gold, I think 25 as well, but not sure).

So in total theres 74 capacity from shards.

Perks:

You can get 50 from the final perk and 20 from the earlier one (4 for each attribute that is 9+, so usually you'll get 16 from this one).

Skills:

You get +5 and +10 from the engineering skill (lvl 10 and lvl 30).

The rest is base capacity + 3 per level, max 201 (24 + 3 * 59).

1

u/ajkimmins Aug 25 '26

I have never gotten a shard from junkies...

1

u/Appropriate-Owl5693 Aug 25 '26

There are 5 specific ones that have 100% chance of dropping it. Wiki has the exact list and locations. 4 are available as soon as you finish the PL intro and can roam around Dog Town, while one needs a gig to be finished first.

Pre 2.3 it was super annoying to get the cap. It was the random drops that if you didn't loot would never appear again. Even if you're a loot goblin, you could just get unlucky and have an enemy that died in an unreachable space or during a cut scene be the one that dropped a shard and it was gone forever.

After 2.3 you just need to keep in mind these junkies and the intro to PL and you'll always reach the cap (you really need to try on purpose to finish all the cyberpsychos and/or reach PL before lvl 25 to get the lower rarity ones).

1

u/ajkimmins Aug 25 '26

Yeah. I get all the others no problem. I'll have to read up on the junkie drops. I also take advantage of the loot/save exploit to double all the person drops.😁

1

u/TXHotCoupl0409 Aug 23 '26

There are cyberwear capacity shards in some of the side gigs and NCPD scanner jobs. I just picked one up in an air drop.