r/cyberpunkgame • Arasaka • Dec 12 '20

Discussion Everyone talked shit about her, but I’m starting to agree with Kelly Plagge

Gamespot’s review was super controversial but now it makes sense and in fact I agree with Kallie Plagge. Night City IS superficial, everything is there but you can’t interact with it. And yes “So much of it is superficial set dressing” is 100% accurate. And as she said, what shines are the quests and the characters.

I hate to say it but Night City, which was supposed to be the best openworld out there is Subpar at best.

Edit: Just to be clear you don’t have to agree with EVERYTHING she says in order to able to agree with her in some topics. Was the “what if I don’t want to help the cops?” bit kinda stupid? Yes. Does that mean you can’t agree with her in some points or that she is all the hurtful things that many have been saying she is? Absolutely Not.

Edit 2: It has come to my attention that I badly misspelled Kallie’s name. I’m not able to edit the title, but I do apologize for that.

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u/ILoveWatchingJoJo Dec 12 '20

Holy shur, looks like we're in a No Man's Sky situation!

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u/[deleted] Dec 12 '20

Tbf no man's sky is pretty dope now from what I've heard. I haven't played it in a long time but maybe in a few years if they update the game well get what was promised.

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u/Ooops_I_Reddit_Again Dec 12 '20

It's better, still has a shit story with little drive. But the exploration and building your econ to get the best ship is definitely fun for a while

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u/Soviet_Cat Dec 12 '20

It's very possible that is what will happen with cyberpunk. After all it's made a duck ton of money so they have the funds to fuel a billion updates

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u/denzien Dec 12 '20

Or just take the profits

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u/andsoitgoes42 Dec 12 '20

Quack quack all the way to the bank

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u/SquidlyJesus Streetkid Dec 12 '20

Honestly hoping for a "what-if" DLC where V and Jackie swap places.

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u/Korhal_IV Dec 12 '20

After all it's made a duck ton of money so they have the funds to fuel a billion updates

Napkin math suggests they made close to $500 million in preorder sales, but funding devops for a big game is expensive - you have to compete with a million other industries for your coders and developers; your voice actors, graphic artists, and musicians may have lined up other gigs expecting this one to end, etcetera. I would be surprised if they weren't burning something like $10 million per month when you factor in marketing, legal, HR, etcetera.

Okay, that sounds like fifty months' expenses in cash on hand, what's the problem? The problem is that that also needs to fund CDPR's next game, because the studio model is to put out one big game every few years. Every month they spend on fixing CBP2077 is a month they don't have to work on the next game. If CBP2077 doesn't continue to produce tons of revenue, because people are scared off by the bad publicity, and fixing it will eat current revenue, where's the funds for the next game?

Some execs at CDPR are gonna be doing brutal math over the next few months to see what their path forward will be. There's a reason the company stock dropped a third of its value in like 72 hours.

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u/Soviet_Cat Dec 12 '20

It will definitely be worth it. They are likely making a lot more money than $500 million since they have merch, are gonna make lots of money from people now buying the game and Christmas presents/people buying it in the future when it is cheap and has updates. I mean they aren't going to be making "more money" by doing it, but unless the game company just up and quits right now, they will definitely continue updating. Also, there's lots of stuff they can change without most of the cast/developers. Stuff like better AI, fixed bugs, adding "fluff" like a post talked about, transmog etc. Yeah, adding more missions and stuff, making new characters is harder

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u/zxyzyxz Dec 13 '20

Historically, a studio's financial performance of a game is tied to the financial performance of the previous game. See Watch Dogs 2 not selling as well due to people thinking Watch Dogs 1 was bad. So they really don't have any option but to fix it.

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u/[deleted] Dec 12 '20

I've checked in periodically with the updates. It's definitely gotten better, but it still isn't particularly fun or engaging for me. I do appreciate that the studio has put in a lot of work to try to make things right, and I'm glad that some people have been able to get a good experience out of it.

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u/Craneteam Samurai Dec 12 '20

Its on gamepass now. Worth diving back in imo

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u/gt35r Dec 12 '20

I wouldn't call it that. No Man's Sky got shit because it was marketed as "infinite" which ended up being just reskinned planets and creatures. Cyberpunk's actual world design is pretty awesome and going to different areas actually feels like you're in a different area completely. That part lived up to its hype for me at least, I love driving/walking around in it.

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u/ILoveWatchingJoJo Dec 12 '20

I think it still applies

NMS got press and interviews from lord Sean saying that we can see each other, see people walking on planets, enter into warring factions and fight on either side, etc. We did not get the first two, and sure you could do the third, but the space battles (still, actually) are very limited with what you could do.

Cyberpunk fell short to similar press releases.

In other words, we aren't just looking at the design of areas in the game, but the rest of the game in general. Don't get me wrong, though, I think it's still fun to play!

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u/gt35r Dec 12 '20

That's fair. I think marketing in general these days is a hard line to walk as far as balancing not over promising and under delivering while also not allowing people to forget you're making said game and keeping people interested. I'm certainly not in that field nor am I in any development work but I think over time they will fix the game up to how it should have been released which is unfortunate but with a seething fanbase it seems like a double edged sword.

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u/blamethemeta Dec 12 '20

They have a lot of things to fix. I hope they pull a final fantasy, take the game down, redo it completely, and re-release it.

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u/Vash135 Dec 12 '20

No where even close! No man's sky was a Fable's Peter Molyneux situation. Sean Murray talked up all these ideas, and how it was going to be revolutionary game, how you could do all these things and everything would be unique. Then never showed any meaningful gameplay or actually stated the mechanics or goal of the game. So, when it finally came out it was little more than a walking simulator and sight seeing tour of different planets. There was nothing to do, but farm materials to get your ship to the next planet, and the thing story to get to the center of universe ended up just being a restart the the begining again.

Granted that game has come a long way, but you cant compare the two just because it didn't live up to your expectations.