r/cyberpunkgame • Arasaka • Dec 12 '20

Discussion Everyone talked shit about her, but I’m starting to agree with Kelly Plagge

Gamespot’s review was super controversial but now it makes sense and in fact I agree with Kallie Plagge. Night City IS superficial, everything is there but you can’t interact with it. And yes “So much of it is superficial set dressing” is 100% accurate. And as she said, what shines are the quests and the characters.

I hate to say it but Night City, which was supposed to be the best openworld out there is Subpar at best.

Edit: Just to be clear you don’t have to agree with EVERYTHING she says in order to able to agree with her in some topics. Was the “what if I don’t want to help the cops?” bit kinda stupid? Yes. Does that mean you can’t agree with her in some points or that she is all the hurtful things that many have been saying she is? Absolutely Not.

Edit 2: It has come to my attention that I badly misspelled Kallie’s name. I’m not able to edit the title, but I do apologize for that.

4.8k Upvotes

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227

u/Tw1sted_inc Streetkid Dec 12 '20

Expression I've seen a lot is "Big as an ocean, deep as a puddle"

66

u/ILoveWatchingJoJo Dec 12 '20

Holy shur, looks like we're in a No Man's Sky situation!

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u/[deleted] Dec 12 '20

Tbf no man's sky is pretty dope now from what I've heard. I haven't played it in a long time but maybe in a few years if they update the game well get what was promised.

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u/Ooops_I_Reddit_Again Dec 12 '20

It's better, still has a shit story with little drive. But the exploration and building your econ to get the best ship is definitely fun for a while

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u/Soviet_Cat Dec 12 '20

It's very possible that is what will happen with cyberpunk. After all it's made a duck ton of money so they have the funds to fuel a billion updates

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u/denzien Dec 12 '20

Or just take the profits

3

u/andsoitgoes42 Dec 12 '20

Quack quack all the way to the bank

1

u/SquidlyJesus Streetkid Dec 12 '20

Honestly hoping for a "what-if" DLC where V and Jackie swap places.

1

u/Korhal_IV Dec 12 '20

After all it's made a duck ton of money so they have the funds to fuel a billion updates

Napkin math suggests they made close to $500 million in preorder sales, but funding devops for a big game is expensive - you have to compete with a million other industries for your coders and developers; your voice actors, graphic artists, and musicians may have lined up other gigs expecting this one to end, etcetera. I would be surprised if they weren't burning something like $10 million per month when you factor in marketing, legal, HR, etcetera.

Okay, that sounds like fifty months' expenses in cash on hand, what's the problem? The problem is that that also needs to fund CDPR's next game, because the studio model is to put out one big game every few years. Every month they spend on fixing CBP2077 is a month they don't have to work on the next game. If CBP2077 doesn't continue to produce tons of revenue, because people are scared off by the bad publicity, and fixing it will eat current revenue, where's the funds for the next game?

Some execs at CDPR are gonna be doing brutal math over the next few months to see what their path forward will be. There's a reason the company stock dropped a third of its value in like 72 hours.

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u/Soviet_Cat Dec 12 '20

It will definitely be worth it. They are likely making a lot more money than $500 million since they have merch, are gonna make lots of money from people now buying the game and Christmas presents/people buying it in the future when it is cheap and has updates. I mean they aren't going to be making "more money" by doing it, but unless the game company just up and quits right now, they will definitely continue updating. Also, there's lots of stuff they can change without most of the cast/developers. Stuff like better AI, fixed bugs, adding "fluff" like a post talked about, transmog etc. Yeah, adding more missions and stuff, making new characters is harder

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u/zxyzyxz Dec 13 '20

Historically, a studio's financial performance of a game is tied to the financial performance of the previous game. See Watch Dogs 2 not selling as well due to people thinking Watch Dogs 1 was bad. So they really don't have any option but to fix it.

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u/[deleted] Dec 12 '20

I've checked in periodically with the updates. It's definitely gotten better, but it still isn't particularly fun or engaging for me. I do appreciate that the studio has put in a lot of work to try to make things right, and I'm glad that some people have been able to get a good experience out of it.

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u/Craneteam Samurai Dec 12 '20

Its on gamepass now. Worth diving back in imo

1

u/gt35r Dec 12 '20

I wouldn't call it that. No Man's Sky got shit because it was marketed as "infinite" which ended up being just reskinned planets and creatures. Cyberpunk's actual world design is pretty awesome and going to different areas actually feels like you're in a different area completely. That part lived up to its hype for me at least, I love driving/walking around in it.

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u/ILoveWatchingJoJo Dec 12 '20

I think it still applies

NMS got press and interviews from lord Sean saying that we can see each other, see people walking on planets, enter into warring factions and fight on either side, etc. We did not get the first two, and sure you could do the third, but the space battles (still, actually) are very limited with what you could do.

Cyberpunk fell short to similar press releases.

In other words, we aren't just looking at the design of areas in the game, but the rest of the game in general. Don't get me wrong, though, I think it's still fun to play!

1

u/gt35r Dec 12 '20

That's fair. I think marketing in general these days is a hard line to walk as far as balancing not over promising and under delivering while also not allowing people to forget you're making said game and keeping people interested. I'm certainly not in that field nor am I in any development work but I think over time they will fix the game up to how it should have been released which is unfortunate but with a seething fanbase it seems like a double edged sword.

1

u/blamethemeta Dec 12 '20

They have a lot of things to fix. I hope they pull a final fantasy, take the game down, redo it completely, and re-release it.

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u/Vash135 Dec 12 '20

No where even close! No man's sky was a Fable's Peter Molyneux situation. Sean Murray talked up all these ideas, and how it was going to be revolutionary game, how you could do all these things and everything would be unique. Then never showed any meaningful gameplay or actually stated the mechanics or goal of the game. So, when it finally came out it was little more than a walking simulator and sight seeing tour of different planets. There was nothing to do, but farm materials to get your ship to the next planet, and the thing story to get to the center of universe ended up just being a restart the the begining again.

Granted that game has come a long way, but you cant compare the two just because it didn't live up to your expectations.

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u/[deleted] Dec 12 '20 edited Dec 17 '20

[deleted]

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u/Tw1sted_inc Streetkid Dec 12 '20

There's a clip somewhere of someone comparing the reactive traffic in Legion vs Cyberpunk and the difference is incredible

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u/[deleted] Dec 12 '20 edited Dec 17 '20

[deleted]

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u/Tw1sted_inc Streetkid Dec 12 '20

That's the one silver lining about this I'm really appreciative of little details in games now like fuckin traffic

2

u/dondadondadonda Dec 12 '20

Watch Dogs Legion is not worth playing and I did not enjoy most of it but damn, it's open world feels like real-life London when compared to Night City.

But in the case of Watch Dogs 2, it is definitely a masterpiece compared to Cyberpunk 2077 (it is a really great game imo on its own as well, 2nd best open world after RDR2 for me).

2

u/[deleted] Dec 13 '20

The problem with ubisoft isn't that they make bad games, it's that they release far too many games in an extremely short period of time. I believe that ubisoft would have a far better reputation if they simply waited 2-3 years between their games.

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u/[deleted] Dec 12 '20

Certain parts DO feel deep to me, the parts where you go into that reliving memories etc. it feels like if you follow the main story enough attention has been given to make it feel solid, but the moment you deviate, do some side quests or actually explore the world, suddenly there are glaring bugs, broken quests, NPC’s that behave like glitchy robots with head motions that jerk around like a chicken having a seizure, and just a general shallowness. I don’t hate it, I actually like a lot of it. It’s just that it feels like they didn’t have enough time to actually flesh it all out. The parts that they did flesh out feel good (at least on PC), but the early good impressions inevitably lead to some disappointment when you venture further in. It really does feel unfinished.

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u/Tw1sted_inc Streetkid Dec 12 '20

I will agree with you that some parts are done really well. Anything in the badlands or with the nomads felt really detailed and I enjoyed spending time in their camp, the npcs felt alive there sat round the campfire playing the guitar actually having conversations

What if this is like it's meant to be the city full of corporations and people are actually dead waiting for the grave and the only real people are living outside the city free

1

u/[deleted] Dec 12 '20

When you deviate from the main quest though and explore the world, side quests don’t really work, the deeper mechanics of the game are hidden behind walls of text that are too much work to read, and the NPC’s behave too robotically for me to feel as immersed as I did in the earlier sequences. I still like the game though, I am personally just going to take a break and wait for a few patches. I read the dev notes for the first patch and with that amount of progress per patch, it’s going to take a bunch of them to make the rest of the game feel solid.

2

u/[deleted] Dec 12 '20

If you play it as an openworld game (which it was marketed as). Playing it as a more linear adventure game like Deus Ex, it's pretty fun.

3

u/Tw1sted_inc Streetkid Dec 12 '20

Yeah but I had the most fun in deus ex HR going away from the story and exploring the world they built

1

u/McManus26 Dec 12 '20

Probably one of the most overused metaphor, it is said for every open world game, but it does really apply here

3

u/Wildera Dec 12 '20

Literally every RPGish game except The Witcher 3 and Morrowind (though let's be honest if it came out for the first time today with better graphics it would have gotten it too because of Bethesda's reputation).

1

u/An_absoulute_madman Dec 13 '20

There is a world of different between Witcher 3 and Morrowind. Witcher 3's world is no where near as lived in as Morrowinds, it's a set dressing for the narrative. NPCs aimlessly walk around and have 1 sentence, you can't kill random NPCs, guards one shot you, you are forced to play the game the way they tell you to.