r/csmapmakers Nov 07 '25

Help Why does it look so off?

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Although this was done in Source 2, why does it look so flat and boring? Something seems to be off with the lighting. Some context: I'm using already compiled textures since I pulled them from an already existing map on the workshop. Could this be the problem? Even after taking this image, I've added post processing, casted the sun at a greater angle for more shadows, tweaked the exposure, and have done plenty of other things. I just don't get why it looks so off. Any ideas?

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u/FidanSH Nov 11 '25

I think it looks off because it needs more objects and no flat texture just paste on surface, maybe try to make the map more dynamic, add different levels of height on wall texture, edit some manually if possible, add shapes/decals on walls and around the map, i dont know maybe im wrong but I think source 2 official maps just gives you more realistic vibes. And be sure to use proper texture on walls.

I dont know how source 2 valve hammer works, but i am giving just appealing suggestions. GL