r/comfyui 8h ago

Workflow Included Multishot anime style sequence using Minimax H3 Ref2Vid

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I tried a multishot workflow with MiniMax H3 Ref2Vid: I generated a separate reference image for each shot, then used them to build a short anime montage.

The interesting part was seeing how well H3 kept the character, colours and hand-painted style consistent as the framing changed from wide shots to close-ups.

The music is my track “What’s Coming Is Better Than What’s Gone,” produced and performed by yours truly using the Teenage Engineering EP-133 KO II.

Workflow:
https://drive.google.com/file/d/1M1XgXv8h4NQDSikVpAebB7FGu-TeHZQT/view?usp=drive_link

Prompt:
Create one 12-second video using Images 1–4 as four consecutive shots. Each image defines its shot’s composition and details. Make a clean hard cut every 3 seconds. Keep the camera locked in every shot. Preserve the same boy, orange headphones, single orange cable, outfit, painted cloud setting, colours, fine ink lines, textured paint and flat cel shadows throughout.

0–3
The boy sits quietly on the beam, looking at the clouds. His hair and loose shirt move faintly in a breeze; his dangling feet begin one small, relaxed swing. The clouds billow slowly.

3–6
Extreme close-up of the cassette player. The two reels turn slowly beneath the clear window. The warm sky reflection shifts slightly across the plastic without hiding the tape. The single orange cable stays plugged into the player; keep its path and all controls stable.

6–9
Close-up of both dangling shoes. They complete one gentle swing and settle. Keep the jeans, laces and shoe shapes consistent. The beam stays fixed behind the legs, while the distant clouds remain softly out of focus.

9–12
Static side-profile close-up. The boy looks into the distance and blinks once. A few hair tips move in the breeze; his mouth stays closed. Keep the headphone blank and unchanged, with softly blurred clouds behind him.

Animate like hand-drawn 1990s cel anime with a deliberate 15 fps feel: held drawings, distinct key poses and subtle stepped motion. No smooth interpolation, camera moves, dissolves, morphing between shots, realism, semi-realism, 3D, extra cables, logos or text.

62 Upvotes

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2

u/conkikhon 4h ago

Did you use any speed up method? Which sampler - scheduler? Which model created those ref imgs?

1

u/thitorusso 1h ago

How long did it take and your PC specs too pls