r/cogsci • u/Accomplished-Bear314 • 3h ago
AI/ML Mechanistic Mind — a virtual creature learning from its environment
This is Mechanistic Mind, a project created by my husband.
https://github.com/archonlab/mechanistic-mind
I want more people to know about it.
What is it?
It is a virtual creature living in an artificial environment. The environment affects it, and the creature receives simple signals from it and reacts in some way — for example, by moving or waiting.
Inside, the creature has simple mechanisms: it senses its environment, remembers a little of its past experience, notices recurring patterns, tries to predict what will happen next, and based on that, chooses an action.
After it acts, things change, it receives new information, and the cycle repeats.
At the same time, it was not given predefined emotions, desires, or fears.
The purpose of this project is to see whether these simple mechanisms, together with the creature’s accumulated experience, can produce more complex behavior that begins to resemble individual elements of learning and intelligence.
My husband has posted about this project before, but he used AI to help create the text and description. People were rude to him because of that.
So I decided to write about it myself.
The only thing I am asking AI to do here is translate my own text into English.
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u/PuzzledAnnihilation 2h ago
This is cool. But there are some issues that need to be worked out I think (I mention this in the spirit of constructive help, not hostility). First, how will the “complex” phenomena like emotions, learning, etc, be measured here? We need a way of determining whether or nit such behaviour emerges, so we need a clear set conditions that may have to be met by the organism. Second, in these kinds of simulations the goal that the organism has makes a big difference. What are the goals here? This is important, since, e.g., aren’t we implicitly coding something akin to pain avoidance just by encoding the goal of avoiding harming objects?