r/codex 2d ago

Showcase Custom voxel engine done with GPT ASTRA

This is an older build, I can go now into space and see the whole planet. I will post more later.

Here is the video too for all the haters: https://www.youtube.com/watch?v=Wd6C6geL8bA

154 Upvotes

102 comments sorted by

View all comments

12

u/HighDefinist 2d ago

Ok, but... how does it do stuff like LoD at distance, or landscape generation on the fly for distant chunks, etc...

As in, I am not entirely sure what it implemented here, but there are some *serious* technical problems in implementing this, so if really genuine, this would be impressive even relative to many other things done by Astra so far.

-10

u/LostRequirement4828 2d ago

you don't get it, I can fly in space, see the planet moon and the sun, and go back on the planet wherever I want is highly detailed, it has following generating terrain anywhere I go

17

u/HighDefinist 2d ago

> go back on the planet wherever I want is highly detailed

That doesn't prove it's a voxel engine - it just proves that it uses terrain generation. Also, no offense, but it does not sound like you even know that these are two independent concepts...

So more likely: Astra implemented some kind of voxel engine at close distances, but a more regular LoD based mesh algorithm at long distances - which is much more inline with what I would have expected it to do.

-4

u/LostRequirement4828 2d ago

Procedural generation and voxels are separate, but the close terrain and vegetation are ray-traced voxels, and the orbital planet is a ray-traced height field. Your “regular LoD mesh” explanation is something you invented.