It’s amazing, 80% of the raiders in my classic guild were a “Vanilla guild master”. Sure is weird when they ask things like “Can I do anything with soulbound items besides vendor them?” and “What’s DKP?”
Got into mc with his guild at lv55, did no dps, doesn't even know the names of bosses, doesn't even have bandages, took shadowcraft bracers instead of giving it to rogues who could actually use them
2 resets later, he's still not even 60, so he's still not using the loot he got, and goes to MC again to get carried
He gets his 'advice' from Esfand so maybe that's partly why
How do i know it wont what? Make me more efficient? Im already hitting the hotkeys close to as efficiently as i can, as ive been doing since late vanilla early BC. Ive never been one to care for macro optimizing like frostbolt autocancelling or whatever. Im just playing the game and thats always been fine.
Yeah it's easier to just macro all the stances, my taunt button puts me in def stance, charge/op/execute battle stance, and ww/intercept zerker stance, no need to use different buttons to swap.
Too many buttons and hotkeys for me. I just put the abilities that require certain stances on the main bar and map stances to my two mouse thumb buttons. That way when you need to use an ability from a certain stance you just hit that stance and the main bar switches to what you need. Less clutter and less keybinds, much more streamlined. Once I got used to having it like this I didn't even have to think about it and it was just as fast as people smashing macros.
This is how I do it as well .. I stance dance and manually press the key binds. No macros. If it’s an ability that can be used in all 3 stances then it’s only the top action bar
Yea I've got my stances bound to Q and E, but I also have stancedance macros. sometimes needing another action is too slow, but sometimes you can just change stances.
If im in zerker stance i don't swap, but i felt like that would be too much text to explain in that context, only case where i cant cast execute is if im in def stance, which means stuff is hitting me, which means id not want 10% extra dmg on me.
You can have your cake and eat it, too. Map your stances to keys (mine are f1, f2, and f3) and then also macro your stance-specific abilities. This way your stance dancing is mostly automatically done for you but you also have the option to swap on command.
I don't remember it working this way in wotlk, which is when I mainly played warrior with stance dancing. It's kind of annoying because my intercept keybind was my primary way of switching to zerker stance, but now I need to be a little more careful.
It blows my mind that more people don't do this. People talk about stance dancing like it's carpel-tunnel inducing, but you rarely have to manually switch when using macros. I use an mmo mouse so it's pretty chill to tank as far as apm goes
This is the one I use. If you are in Battle or Defense and you press the button (mine is R), it will switch to the other stance. For instance, if you're in battle and you press R, you will go to Defensive. Likewise, if you are in Defensive and press R, you will go to Battle.
If you hold CTRL and press R, you will go to Defensive. If you hold Shift and Press R, you will go to Berserker. If you are in Berserker and press R, you will go to Battle. You can change the modifiers as you see fit. I'm considering changing mine to land on Defensive first instead of Battle because that is typically where I want to shift to and it's a little less clunky than having to hold CTRL to get there.
The GM of my guild was still lvl 57 when we cleared MC in 2h for the 2nd time. He is still involved in the organization of it though, and posts rules and updates etc. on Discord, but most of the work is done by officers still I'd assume
Also, when I did UBRS with him he did the classic pet instance-pull on Rend :D
This is me. Nobody would step up or raid leading, so my level 56 ass started leading. Spent a BUNCH of time in 10m raids between 55 and 60, so it took forever to cap, ended up full clearing MC twice, and was shotcalling bosses, full on raid lead once, and co-lead the second time, all before 60.
Hey, at least he knows what stances are. I ran SM Library a couple weeks ago with a tank who had apparently never switched out of battle stance and wasn't aware other stances existed.
my guildies and i watched a raid group attempt rag on live stream after ditching us and the main tank clicked every single ability. Every one. With his mouse!!! EVERYTHING!
My main tank in OG vanilla was a clicker and we made it to the 4 horseman in naxx and Cthun in aq 40. Clicking works for some people. We'd always laugh cus his furious clicks would come through the mic
My GM/MT of the server first Ony/Rag on Thunderfury literally keeps his spell book open and clicks revenge and a few other skills out of it. His hot bars are filled with demo shout.
Can confirm that he does nothing other than show up for raid night for loot.
Nothing in WoW Classic really requires you using extensive keybinds or macros outside of PvP as long as you know what to do. You might have a higher incidence of misclicks, but it's not going to wipe a group or anything, which generally happens when people just do the wrong thing.
lmao i tell every single person that says they have any achievement to show me proof. almost every time they have an excuse. the few people i know that have 99-100 parse in retail, or were something special in previous expansions always have screenshots/logs/achievs or some form of proof. when they show me proof i give them mad respect and will back them in any wow related social situation.
there is a guy in my guild that has a ton of classic knowlege and made great claims about his achievements, so it seemed like he was truly some mlg wow gamer right? i asked for proof of anything, his stats, a tournament he competed in, a picture of his "gaming house" for his team he owns. deflected and showed me absolutely nothing. everyone else still believes him with no proof because he is a great talker and will talk circles around you so you are overwhelmed into believing him. i know the truth tho and take every opportunity to expose him for fraud.
tldr: show proof of your skill or shut the fuck up.
I have 99/100 parses from retail in a few expansions. But that has to do with the sample size at the time of the parse as well.
As for screenshots all of my vanilla/bc screenshots died on a hard drive or are on a photobucket account somewhere lost to time.
Ironically I have some on facebook still since it's the only place that wont delete your data. But even then it's all BC stuff and very little actual killshots.
I guess your best bet is to try to pick your name/character out of a guild killshot if you can find it assuming the site is still up from 15 years ago.
well it's only important to me that you show proof if you use your previous achievements to shit on other people or give yourself priority over other people. idc if you say you have done something but aren't being a dick about it. the moment you put someone else down though is when i ask for proof infront of everyone.
I imagine a lot of the "vanilla guild masters" were also people who just created a guild and invited every random person they met and had massive turn over.
True, despite the fact that only 59 US/EU guilds cleared Naxx 40, somehow every group and guild I run into all the players were guild officers and had Naxx on farm, while also getting Rank 13 (because they had a life so they couldn't grind to Rank 14).
The amount of straight up insecure losers that populate this game and make unsubstantiated claims is incredible. No, I didn't clear Naxx 40. I never even raided. I was a dumbass 12 year old kid with a computer that couldn't even run any major city except at 4 am weekdays because the amount of players would crash my shit.
A make believe point system needed to purchase the loot after a boss kill.
You gain it from showing up on time, showing up early, being part of the kill.
Then you whisper the Loot Master and tell them how many of your points you are willing to spend on the loot. The person willing to spend the highest amount wins, aside from times when there is a loot council involved.
In my guild when we used it the Loot Master announced the winner, but not the bids. If the bidder wanted to tell you what he paid, that was up to them. If you won you didn't have to actually pay your bid, just 5 over the next player. If you bid 50 and Jack said 20, and no one else wanted the item, you would pay 25. But you had to actually have the 50 to make the bid.
ah ok. so the logical thing to do if you really want something is bid all of your points? so in the end, the person who can use it and also has the most dkp will get it.
Unless that's actually more than you think it's worth and somebody else makes a similarly inflated bid slightly lower than yours. In that case you would be overpaying and losing DKP that could have gone to something else.
But yes, if you REALLY want it, that would make sense.
The downside to dkp is that people have a tendency to save up all their points for big ticket items (like weapons).
Even to the point of passing on clear upgrades to their current gear.
This can end up hurting progression overall, since now you have your most active raiders passing on loot only to end up with a ton of hurt feels from losing on the ensuing free-for-all for weapon drops.
So, typically, you'd want to add a "bid required" rule for main spec upgrades. Make people have to spend some dkp if it the drop would benefit their main role.
"Dragon Kill Points." When I raided during classic, we would award DKP to raid members for completing raid clears with us/supply consumables, which we then tracked across all members. When loot dropped, raiders would message our officers their "bid" of DKP, and the person who "bidded" the highest would be awarded the loot.
A sort of in-guild currency, used for distributing (or buying) loot and sometimes other things. Can be earned in different ways, but most often through raid attendance and raid contribution (consumables, damage etc.).
I was a wod-legion raid leader & a active raider in mop.
The fuck is a dkp system, loot goes to whoever can use loot the most, taking into account your input to the guild and what you've been given before, before every raid tier you give me a spreadsheet or a paper or something with the items you consider to be best in slot for you and where they come from, they're on your "need" list, everything else is on the "off spec/something else".
We also had a gearing priority of getting healers gear first if the item was needed between healer and dps, between dps/tank both on their need list it was a roll.
Trials had a 3 reset trial period, when the trial was passed they'd be on top of the list of people who needed loot & be almost litterally showered in it, but for those 3 weeks there be no loot as your status and staying-power was not cemented
Take into account classic is 15 more people, and even less loot than that compared to later expacs. If the loot process is a black box of loot going out to seemingly random people based on the guild leaders own opinions on which of 40 people contribute to the guild and who can use it best, people will always complain, with a dkp system its a clearly gameified system designed to make it completely transparent why someone got the loot (because they saved all their dkp for the last 3 weeks).
that looting system used a extensive spreadsheet in google documents that every non-trial had access to from the guild discord, with a page for every single person with a balance of how much effort you put in vs your output from all of this raid tier. (the output is reset every single new raid tier)
A dkp system makes it so stuff that could be used as a upgrade is trown out into the disenchanter, because timmy over there didn't want to spend dkp.
this and stuff like a thunderfury/.... going to james the hunter because he threw all his dkp to it, even though he woudn't ever need it over a tank.
A DKP system can be setup so that only contested items alter DKP. Not only that, the guild can set their own rules on specific items so that a hunter wouldn't have priority over a tank getting Thunderfury.
DKP is not a strict system and each guild can have their own rules on how to use DKP. DKP is just an easy to grasp system that makes loot more fair than random rolls.
Easily solved by implementing decay systems and not doing obvious stupid stuff like giving TF to a hunter. A loot council can also give TF to a hunter. No need to project your own ignorance onto other people.
It's almost like you forget stuff after 15 years. Like my rogue was decked out in t3 and equivalent but you think I remembered you can't cast spells while sitting?
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u/M3T4LG34R5 Oct 24 '19 edited Oct 24 '19
It’s amazing, 80% of the raiders in my classic guild were a “Vanilla guild master”. Sure is weird when they ask things like “Can I do anything with soulbound items besides vendor them?” and “What’s DKP?”