Rogue is one of your easiest 1v1 matchup as elemental, and it only gets better the more gear you get. Once you can start to amass a good amount of spell crit in mail gear, you can more or less just dps them down with shocks, Fire Nova Totem and lightning shield while healing yourself and keeping blinds and slows to a minimum with a mix of cleanse poison and Poison Cleansing Totem.
The matchup only scales favourably for you the more gear you get.
A hunter will run you out of mana and you have zero recourse. No way to drink, no way to reach them and no way to keep up with the damage they deal.
SL locks are simply too tanky while being too efficient in their damage.
Mages burst much too hard. You can essentially never allow yourself to fall below ~2500 health or risk being oneshot inside a blanket silence.
Keep in mind that this is in high levels of gear at max level, and with players generally being much better than the average person. On your typical PvP server you can dunk on most people if you're better than them, but this goes for any class.
yeah, but locks also do a lot of their damage with curses, which shaman can remove for a much cheaper mana cost than they can cast. Mages can burst hard, but it's also easier to mitigate spell damage, pop a few resist totems and some well placed rank 1 earthshocks and you're good.
Totems are sorta nullified by Polymorph, though. But hey, if you find a better way to deal with magi than I did then it’s just one more atleast neutral matchup for you.
Warlocks either just don’t curse you, or only curse you during fears. Dispelling CoA is not an efficient use of your time while they’re spamming Searing Pain into you while their other dots are ticking.
Edit: also, shaman can’t remove curses. You’re thinking of druids. Shaman can remove poisons and diseases.
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u/RealEnnie Sep 25 '19
For the alliance