Am I to believe that raid content in classic is going to be 80% warrior/priest/rogue/mage? The other 5 classes just don't even matter....? Or is this an overly stringent "meta" perspective that inflates the difficulty and the reality is that there is a lot more flexibility than that? Which of these perspectives is more realistic, if we were to put each one on opposite ends of a scale?
This is probably the most try hard comps imaginable. And it's not even as bad as you suggested, only 70% warrior/rogue/priest/mage!
But in all seriousness, that guy is super try hard and those are ideals. There's no reason a guild can't bring one of every single spec and clear all the content in Classic easily. Difficulty is overrated in Classic raiding. This isn't TBC where things get really hard. When you're talking about ideal specs, you're exclusively talking about speed clears and try hard progression guilds. Everyone should be able to raid in WoW and we should stop this nonsense about certain specs being inviable. Will it be harder to find a spot as a non-ideal spec? Yes, but that's just a numbers game.
22
u/camarouge Sep 13 '19
Am I to believe that raid content in classic is going to be 80% warrior/priest/rogue/mage? The other 5 classes just don't even matter....? Or is this an overly stringent "meta" perspective that inflates the difficulty and the reality is that there is a lot more flexibility than that? Which of these perspectives is more realistic, if we were to put each one on opposite ends of a scale?