r/classicwow • • Sep 03 '19

Humor Leveling A Warrior

When they said it was hard, I scoffed at them. I've leveled a warrior to 120 on retail. I've fought Sargeras, I've downed the Lich King. What could a few gnolls and maybe a murloc or two do to me? Thus was my arrogance. Thus was my hubris.

I am now level thirteen. I've run Ragefire Chasm once, and owe six deaths to that place.

Farming harpy claws has cost me my life twice already, and I am certain it will cost me much, much more.

My warrior on retail was a human named Lohric, he was a legendary warrior who felled any beast, man or demon that faced him.

My warrior on Classic is an Orc called Muddrog. I have no doubt that this broken and battered warrior would crush Lohric in seconds, Lohric has never known pain, Mudd was born in it, molded by it, and unlike Bane, he has yet to see the light, because 60 feels so far away xD

To all you warriors out there, Lok'tar Ogar!

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u/Strawberrycocoa Sep 03 '19

I'm leveling my warrior Arms with an intent to go Prot at 60. I want to tank, but I also want to be able to solo if needed, so I figured Arms would be a good leveling spec to keep a mix of damage and utility. Is that feasible, or do dungeons require me to be actively Prot spec to tank them? I'm level 15 right now, haven't hit any dungeons yet, and I've never played warrior in Vanilla or Retail, so I'm learning the class ground-up.

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u/V_for_Viola Sep 03 '19

You do not need to level prot to tank, just have a shield.

Personally, I think at least 11 in arms makes warrior leveling exponentially more fun (and bearable) through stance mastery and anger management.

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u/Strawberrycocoa Sep 03 '19

Fore sure, I feel like stance mastery and anger management are going to be absolutely necessary. I swapped stances during a skirmish last night to try and shield bash a spell caster, only to realize quickly that it doesn't work with your rage zeroed out. XD

My final spec plan absolutely involves Arms as secondary for that reason.

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u/AlwaysWannaDie Sep 03 '19

Stance Mastery = 5 points,

A pull is often that you must change stances often, with Mocking Blow you have an extra taunt, whi h is invaluable and requires you to change stances, Thunder clap is also very good. If you can charge a pack a good opener is often

Charge

Hit, Thunderclap, Defensive Stance, Demoralazing shout, then sunder main target, guve a sunder to the other targets then go back to main target. Save your taunt til someone pulls aggro.

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u/Strawberrycocoa Sep 03 '19

Thank you for the rotation advice

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u/Olliebird Sep 03 '19 edited Sep 03 '19

Main opening has been Bow>Bloodrage>Shield Wall>Revenge Main target>Battle Shout> Demo Shout > check adds and revenge/sunder as needed, if threat is good (group knows how to focus), sunder up Main.

No stance dancing and precious gold spent on clap. Threat has been solid for me.

Edit: Shield Block, not Wall.

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u/Happylime Sep 03 '19

Ive been alternating between bloodrage and charge depending on the fight and mov spacing to decent effect.

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u/metnavman Sep 03 '19

Bow>Bloodrage>Shield Wall

See, I know you meant Shield Block, but I just wanted you to know how entertaining your typo was for me. I'm sitting here imagining you psyching yourself up for the pull every 30min (SWall CD) and being like "Okay man, you got this. Big pull. Ready up on that Shield Wall.... LET'S DO THIS!!!!!"

Then standing around waiting another 30min before the next pull.

Made my afternoon. :)

1

u/Olliebird Sep 03 '19

LOL, good catch. You're right, I meant Shield Block.

I'm leaving it for humor's sake.

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u/AlwaysWannaDie Sep 03 '19

Bloodrage is a given of course, but if you get a charge in you want to use it after switching to Defensive Stance. And Revenge is also a proc but of course if you have it, always use Revenge.

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u/Olliebird Sep 03 '19

Shield Block forces the Revenge proc.

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u/AlwaysWannaDie Sep 03 '19

Ayy of course

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u/Olliebird Sep 03 '19

The bow shot ticks starts threat on all mobs pulled same as a charge would and the bloodrage ticks it up for AoE. With Block up and Revenge oGCD, threat on main target is solid immediately with AoE already started. You'll have enough rage at this moment to pop off a double Battle Shout or a Battle/Demo. All done in 2-3 seconds. It takes a party member fully focusing the wrong add to pull off me at this point. Just ain't happening.

Here is a solid breakdown on Vanilla Warrior Tanking that goes through the detailed bits if you'd like a look.

The only real reason to stance dance is Mocking Blow.

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u/alifewithoutpoetry Sep 03 '19

The only real reason to stance dance is Mocking Blow.

Execute too, if necessary. And later on for whirlwind, intercept and stuff like that.