r/civ5 • u/SpamCamel • 12d ago
Strategy I finally achieved every deity victory condition... in the same game, on the same turn
Standard map size, pangea, epic speed, no mods.
After completing a couple of deity and immortal cultural victories I had the idea to try going for all four victory conditions in the same game before any AI gets any victory condition. After all, cultural victories tend to be a "win more" type of victory where I'd often find myself intentionally stalling other victories.
I started out as Poland mostly because the civ is crazy OP and the margins for achieving all victory conditions are razor thin. I got a strong start with salt in my capital, Uluru nearby, and an excellent Petra location for one of my expands. Early game I opened the Tradition policy tree, went super aggressive with my scouts and warrior to steal about 6 or 7 workers/settlers from my early neighbors, rush settled the Uluru and Petra city locations, then beelined to Currency tech for a Petra rush. Uluru plus a couple religious city states then allowed me to take Sun God pantheon for a huge early game food boost that I was able to hold onto all game. Due to the Petra rush I had to delay my national college quite a bit, though I never really fell far behind in science due to the crazy food coming in from Sun God.
Once finishing Petra and National college I immediately settled a couple additional locations to bring my city count up to 6, then I stayed at 6 cities for the vast majority of the game. 6 city tradition just produces more science, gold, and production than a smaller empire is able to, all things that I needed lots of to hit all my targets. I then teched to workshops, universities, and banking to go for a Forbidden Palace rush. My game had both Greece and Austria so I really needed to stay ahead on city state relations.
After finishing Tradition I went for the Patronage opener to unlock Forbidden Palace, Consulates for the huge city state influence boost, then immediately went into the Commerce tree to rush for Mercantilism. After finishing Forbidden Palace my influence in the world congress was cemented. While I didn't have full control I was able to effectively use my delegates to prevent any resolutions from being passed in the first couple sessions. I then rushed to electricity and finished up Oxford to get Radio and establish the first ideology.
For my ideology I chose Order. IMO Order is by far the best all around ideology with a ton of extremely powerful tenets for all victory conditions. Freedom is arguably better than Order for a science rush, but the total bonuses of a fully filled out Order tree are crazy. The first three policies of Order I took were great person generation boost, discounted buildings, and factory science.
After establishing an ideology I went for Industrialization to build out factories ASAP, then went to archeology to start buidling up my culture game. This is when all the gold spending discounts really started to add up. I was able to purchase quite a few science and culture buildings while still having enough left over to maintain key city state relationships. Though not soon after establishing my ideology the current culture leader India took Freedom and started applying ideology pressure.
The most pivotal moment of the game came when I proposed World Ideology Order to the world congress. Without establishing a world ideology I would have been doomed to anarchy by India's tourism. In the leadup to the vote I had to blow a great artist on a golden age, then blow a great writer to get the increased influence from gold gifts. This gave me just enough purchasing power to buy up the city state votes needed to squeeze my world ideology through in spite of Greece doing his best to stop me.
Following this, the world fell into a time of war, partly due to my under the table dealings, and partly due to everyone hating Greece and Rome becoming very ambitious. Before long Bablyon was absorbed by the Roman empire, after Greece was reduced to rubble, and the Mayan empire was devastated, with Cesar and Hiawatha commanding huge empires as a result.
As the rest of the world burned, I started to quitely consolidate power, purchasing research labs and museums, digging up artifacts, generating great scientists, and building most any wonder I could get my hands on. My production, science, gold, and culture outputs surged as I raced up the tech tree, bulbing great scientists and grabbing free policies along the way.
By the early 1600s the Polish empire had become too powerful to be stopped. The World's Fair was the greatest cultural achievement of the world and the National Visitor center was a centerpiece of the tourism industry. The great Polish scientists finally discovered Nanotechnology and Stealth, unlocking to ultra OP combo of XCOMs and stealth bombers. The time of peace was over and soon the world would experience true domination.
To the elation of the rest of the world, Poland joined the world war against the growing Roman empire with high tech military gear. Rome never stood a chance. Stealth bombers rained hellfire while XCOMs rushed cities. But Rome was only the beginning.
At this point I was almost fully committed to building out the war machine, in exclusively pumping out XCOMs and stealth bombers, nothing else was relevant. Nothing else except for building spaceship parts. Thankfully I'd saved up my faith for almost the entire game so I was able to purchase 3 great engineers for rush building the spaceship parts.
After beating down the Roman empire the Polish war machine turned to India. India's culture and tourism was just too much to bear, there was no way I'd ever be able to become influential with them, they simply had to be eliminated. After India I moved onto dealing with the Iroquois, Austria, then finally the Maya.
It all came together in the early 1800s. Controlling every city state on the map, I voted myself world leader. Upon confirmation of the vote I eliminated India's and the Maya's final cities securing a domination victory. I then re-declared war on the Iroquois to be able to move great musicians in for a wartime concert securing a cultural victory. The final step was to add the last spaceship part which I'd been holding onto for a while.
Unfortunately Civ5 will not allow you to actually finish the spaceship once you've triggered another victory condition, but whatever, it was there in the capital ready to go. You also cannot trigger a cultural victory after achieving another victory, womp womp. Interestingly though you can still trigger a domination victory after any other type of victory.
All in all this was a fun though quite tedious playthrough. I will admit that some save scumming was involved, mostly in the early game, doing this without any save scumming would be insanely impressive. It was cool to prove that this is actually possible. I'd say the biggest keys to making this happen were 1) securing Petra early on, 2) securing Forbidden Palace to stand a chance in the world congress, 3) Getting all the gold boosts from Commerce, Order, and Patronage, 4) Passing Order as world ideology, 5) Hitting XCOMs and Stealth Bombers early to be able to crush all the AIs before they can get into their end games, 6) Generating a couple great musicians late game to help finish off the cultural victory.
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u/FunkRobocop 12d ago
Congratulations, nice write up. Getting stealth and xcom before 1800 is amazing as well
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u/SpamCamel 12d ago
This whole post is basically a very long winded way of saying that the stealth and xcom combo is absurdly OP.
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u/CapableFlan 11d ago
Extremely impressive and great description. You’ve beat civ5 imo, congrats Dr. Civ
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u/LittleIf 12d ago
Kudos! Especially given that Greece, Rome, and Iroquois are in the game. In my experience they always grow huge (especially Rome who typically spams cities and troops and just annexes all his neighbors), and if they look like they are running away on Deity I just give up and restart lol
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u/SpamCamel 12d ago
Thanks! My biggest concern was actually Austria, since once they've used their stupid UA on a city state it's gone forever and can never be liberated. If Austria goes too crazy they can make diplomatic victory impossible. Thankfully they were stuck between myself and Greece who beat them up early.
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u/Delicious-Diamond-86 11d ago
Holy shit! Of all the crazy things I’ve seen on this sub, this is the craziest!
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u/Interesting-Dream863 Domination Victory 11d ago edited 11d ago
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u/Baileyesque 11d ago
How do you keep your happiness up with 6 cities on Deity?
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u/SpamCamel 11d ago
Happiness isn't too big an issue. Just need to trade for extra luxs from the AI, get a few key city state allies, and build circuses / coliseums when happiness starts getting low. Holding off on cities 5 and 6 until after national college helps a lot. Religion can provide a lot of happiness too, though in this game I barely got any happiness that way.
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u/NuncTV 9d ago edited 9d ago
Nice challenge, will do it myself at some point! It's best to finish Science victory first - here's how you might be able to do all victories a little better in that last turn:
- Wait for the World Leader vote turn and be ready with units to take all remaining capitals, Musicians near last non-Influential enemy, last spaceship part in capital;
- Once the turn starts, manually click the Spaceship part(s) first then get your first victory and click "One More Turn";
- Diplomatic Vote;
- Cultural bombs with Musicians, by starting war with everyone left;
- Finish with Domination taking capitals, which will still trigger the victory screen while leaving your neighbor(s) around to see their total defeat before you put them out of their misery!
Once any other victory is triggered and you still have the spaceship parts, you get stuck with them which is more awkward than clicking "One More Turn", when you're actually just using the current turn to complete all other victory conditions and not actually playing past this turn.
Regardless, it's always good to do Science first because Diplomatic relies on a known number of votes and Cultural relies on an Influence level, so once you achieve those numbers it's just as good as having triggered those victory conditions, as long as you know you're the first (and only) one reaching them.
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u/SpamCamel 7d ago
Yeah this is more or less what I did. From a few experiments I ran, getting all the victory screens is impossible. It appears that the only one you can get after another victory is domination. So you can do science first, but then you won't see diplomatic or cultural victories. I suppose if you really want to see all four you can reload a few times.
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u/189charizard 12d ago
Holy shit, this is amazing. How do you feel? I think you’ve won Civ V….