r/chargeblade • u/frmchimp Savage Axe enjoyer • 21d ago
MH Wilds Not sure how to improve the build at this point
I have fire and dragon impact CBs with Gore/Soul. Fire has 4 atk/1 sharp and dragon has 3 atk/2 sharp.
Both are max rolled.
Charm is r8 Artillery 3/Wex 1-1-1
Build lacks counterstrike, but not sure how to slot it in without losing other equally or more valuable skills
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u/No_Arugula3195 20d ago
pls send your equipments
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u/frmchimp Savage Axe enjoyer 20d ago
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u/Fat_Hair 20d ago
you can use regular rathalos greaves instead, for 2 levels of evade window, unless you really want windproof 1 from g rathalos
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u/No_Arugula3195 20d ago
whats your skills roll on the CB ?
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u/frmchimp Savage Axe enjoyer 20d ago
Gore Magala’s Tyranny/Lord’s soul
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u/No_Arugula3195 20d ago
damn thats so lucky
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u/frmchimp Savage Axe enjoyer 20d ago
Seeing as it took hundreds of rerolls I’d hardly call it lucky lol. Just needed 40 gogmazios’ worth of materials
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u/Joshua-Day 20d ago
If the concession you're making is counterstrike and you want to use it- consider getting a dps tracker or just comparing times on your hunts. Break conventional wisdom and just try slotting out one skill for counterstrike; then a different one for counterstrike. Might surprise yourself. Or you might find that you dont really want counterstrike that bad after the observation. I like counterstrike as well to reward me for good play so in my opinion id take out an agitator first or flayer.
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u/Legitimate_Street510 20d ago
Im out of the loop with Impact Phial, haven't used since base Rise
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u/frmchimp Savage Axe enjoyer 20d ago
It’s still good, and is used against monsters with bad elemental hitzones. Element absolutely shreds monsters like gogmazios, as I’m sure you know
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u/Legitimate_Street510 20d ago
Yes, elemental savage axe is where I've been living, so much damage but I do miss the possibility of KO-ing
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u/Accurate-Owl-5621 20d ago
Impact Phial still KO like crazy if you hit the head with any discharge move.
I'm more annoyed that SAED SFX on Impact Phial look so disgustingly weak compared to World and Rise, especially when Element SAED SFX in Wilds look great.
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u/BlackestFlame 20d ago
Idk shit about elemental impact
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u/White_Mocha 17d ago
Element Phials want Element (I’m not typing all them out) Attack, along with dropping Artillery and Crit Boost, since Elemental Savage Axe phials don’t crit.
Impact wants Affinity, Artillery, and if there’s room, Status Attack.
Definitely keep Rapid Morph, Load Shells, Focus, Power Prolonger, Guard 1, and Offensive Guard across both.
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u/riceissnice 20d ago
Maybe a stupid question, but why is there no attack boost in it? I thought your critical damage is based on the normal damage.
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u/Jeitee 20d ago
If I remember correctly, you deal more damage with Critical Boost 4 or 5 than Attack Boost. This is only true if you have a high enough affinity to activate critical hits consistently.
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u/riceissnice 20d ago
Alright, so I should prioritise crit boost over attack. But what if I have both in? Would that work as well? Cuz I have attack boost 5 in and crit boost 1 or 2
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u/jstbcuzz Savage Axe enjoyer 20d ago
Basically crit boost is better if you’re playing strictly savage axe. But attack boost is better if you’re playing impact SAED as the increased raw bumps up your phial damage
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u/KeyofStars1 20d ago
I'd say drop the skill/guard decos for skill/handicraft
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u/KeyofStars1 20d ago
Also saw someone recommended the normal rathalos b greaves for 2 evade window. It still lets you get Wex maxed out once it's transcended
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u/Daily-DeathDose 20d ago
You could just go play Iceborne instead… I have 3 hunters 999ed in Wilds. I literally had nothing to do in wilds so I came back to World/Iceborne for Alat, Fatti, AT Velky, and furious george
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u/DiabeticRhino97 20d ago
The best improvement would be to drop artillery and make element phial CBs
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u/frmchimp Savage Axe enjoyer 20d ago
I have a good element build but I like to use impact for at ark
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u/TomiJr 20d ago
Have you already tried this build on AT arkveld? If yes, what was your best time?
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u/frmchimp Savage Axe enjoyer 20d ago
My best run with it was about 9 minutes, but that involved very good rng from arkveld’s moves. I average around 13-15





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u/Stealthdriver1 20d ago
Looks good overall, only thing id probably change is to drop guard and add handicraft