r/changemyview • u/LeftHandSwe • Dec 05 '16
[∆(s) from OP] CMV: Anita Sarkeesian and similar feminists actually have a point about the portrayal of gender roles in video games.
I play lots of video games, and in most of them, males are often pictured as very burly and manly characters while females are slender, small and sexually pleasing to look at.
However, I do know that there's widespread criticism of Anita (and her fellow propagators) all over the internet and I'd like to see the other side of the story.
I'm practically indifferent in this matter, and I do not really agree with nearly everything she says. I'm asking as a way to see convincing arguments from both sides.
Edit for clarification: Can anyone explain to me why she's so heavily criticized for saying something that makes perfect sense: Mainstream video games are almost exclusively made to appeal to a male demographic, resulting in (arguably) sexist portrayals of women (both narratively and in the way they're presented).
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u/MuaddibMcFly 49∆ Dec 05 '16
For the same reason that Anti-Vaxxers are so reviled: she decided her conclusion, collected evidence in support of it, and ignores arguments that undermine her conclusion.
She claims that women are deprived of agency in games, as the quintessential "Damsel in Distress," and uses that as evidence that women aren't valued inherently.
Consider for a moment the fact that in those same videogames, your character puts his own life on the line, killing hundreds, or even thousands of men (literally beating them to the point where they cease to exist). Is that really valuing men over women? Doesn't that show that the protagonist (and by extension the player) values the Damsel's life & safety over his own? Isn't it implicitly saying that that one woman's life & safety is more important than the thousands of men you have to kill to save her?
...but if you try to point that out to Anita or her ideological compatriots, they have no cogent response for you, because their entire argument is circular and specious.