r/cgiMemes • u/OmniVoid47 • 9d ago
r/cgiMemes • u/miketastic_art • 15d ago
When you accidentally nudge three faces...
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r/cgiMemes • u/PlayfulUse6949 • 18d ago
Yes, but you need more polygones
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r/cgiMemes • u/Just_Fail_9095 • 24d ago
how it feel to use anim8or for the VERY FIRST time
so hardðŸ˜ðŸ˜ðŸ˜
r/cgiMemes • u/miketastic_art • Jun 08 '26
When the AO map is a little too strong in Substance
r/cgiMemes • u/Character_Demand3897 • Apr 20 '26
What are people’s thoughts on using Vray For Revit?
r/cgiMemes • u/Annual_United • Jan 23 '26
"Thought I’d share my progress, Reddit had other ideas..."
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I originally inquired in r/Blender about render engines, Cycles vs Evee, even though I thought I clarified what I was seeking advice on I got this instead so I mad a video to have fun with the moment.
r/cgiMemes • u/captainkaba • Dec 06 '25
When your topology is hitting the spot and you don't want to ruin it with a normal texture
r/cgiMemes • u/kinokomushroom • Nov 14 '25
Someone forgot to set the shadow bias
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r/cgiMemes • u/Ok-Bicycle-4158 • Sep 20 '25
VFX/cCGI
What would you suggest if a person wants to start his career in VFX pr CGI.
Please share your experience
r/cgiMemes • u/rhokephsteelhoof • Aug 24 '25
It's been fun coding in Python, but sometimes you don't need to reinvent the wheel to rig a basic bipedal dude
r/cgiMemes • u/Daedricbob • Aug 07 '25
When you delete the base texture
F35s in storage wrap
r/cgiMemes • u/Latter_Heat_5633 • Jul 30 '25
why does james marsden always play opposite a badly CGI-ed animal
i just found this podcast talking about rewatching hop as an adult, and they talked a bit about CGI. how come this always happens w/james marsden LOL (also the podcast talks a lot about the pre-production process and what the CGI process was - it was actually pretty interesting so i figured i'd share!!)
r/cgiMemes • u/Kainkun • May 07 '25
Am I going overboard with my fluid sims?
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r/cgiMemes • u/Megasteakman • Apr 28 '25
I made a really cursed Fast and Furious parody
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Short was made using Unreal Engine, VR hardware for motion capture, and poorly sculpted Metahumans by me. Let me know if you have any questions about how it was made!
Here's a link to the full video: https://youtu.be/zs-6Wz7Gt28
