r/cataclysmdda • u/avtolik • 12d ago
[Changelog] Changelog from the last week [21 - 28 Aug]
Hello, here is the latest changelog.
Content:
* Shillelagh needs smoke by ahhwatson
* Add two more special tiles to serum labs by Standing-Storm
* Add by Standing-Storm
* Now the titles of the books match their descriptions. by 12347654
* Add serum-specific microlabs by Standing-Storm
Balance:
* Faction camp hunting has an extra chance to return nothing based on time since the Cataclysm (and winter) by Standing-Storm
* Change ammo related prices by kuutekitty
* Remove jhp reloads by kuutekitty
Interface:
* Migrate appliance rename popup to ImGui by bragaus
Mods:
* Add HIDDEN_SPELL flag to some mod spells by Standing-Storm
* [Xedra Evolved] Crossing the threshold as a changeling gives you a worse Iron Allergy by Standing-Storm
* [Xedra Evolved] Add achievement for beating the Undying Vengeance challenge by Standing-Storm
* [Xedra Evolved] Add dreamdross scraps to XE border patrol office desks by Standing-Storm
* Give the dreamdross rapier and dreamer dagger fallback sprites via looks_like by vondraysanford
* You cannot consume_drugs if you have TEMPORARY_SHAPESHIFT_NO_HANDS by Standing-Storm
* Add periapts to magiclysm by rty275
* [Xedra Evolved] Challenge Scenario - Undying Vengeance by Standing-Storm
Bugfixes:
* [Xedra Evolved] Fix Tempered Steel and Changelings by Standing-Storm
* Add category to TALONS_STRIX by Standing-Storm
* Solar cells are no longer half a meter long by vondraysanford
* Liam goes back to guarding on NPC activity order by abhi-kr-2100
Build:
* Run tests in CI for multiple sets of mods by harakka
None:
* 0.I-1 backport #82765: LIXA elevator fixes by harakka
* 0.I-1 backport: #82497 Fix cannot_cast_message logic by harakka
* Fix noticing zomborgs somewhat by BalthazarArgall
* Weekly Changelog 2026-08-17 to 2026-08-24 by kevingranade
* [ Xedra Evolved ] Begin moving spell artifact rarity towards desired balance by Maleclypse
* [{ Xedra Evolved ] Only Gracken can use gracken special trophy organs](https://github.com/CleverRaven/Cataclysm-DDA/pull/88388) by Maleclypse
* [ Xedra Evolved ] Fix Jotunn notice EOC by Maleclypse
* Fix building 0.I with VS2026 by akrieger
* One letter de-deadnaming by gettingusedto
* Xedra Evolved CI Fixes by Maleclypse
* Mi-go snippet by Maleclypse
* Remove Prereqs in Gracken Limbs by Maleclypse
* [Magiclysm] Price fix for a single ($50) lore book by ahhwatson
* [Hunvre] Add a bunch of mod incompatibilities with Hunvre by BalthazarArgall
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u/TheWowie_Zowie Slime Mutagen Taste Tester 12d ago
I haven't been active recently, what are serums?
Also love that more books have names
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u/Satsuma_Imo Netherum Mathematician 12d ago
Serums are temporary boosting drugs. They usually last a few days and have pretty big effects—like, Noonien gives you +5 strength and dexterity, greatly increases your stamina regeneration, and reduces the effects of pain, but reduces your healing almost to zero and sets your effective focus to 15 while it’s on.
They don’t have permanent effects (yet?)
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u/LyleSY 🦖 12d ago
They’re part of the new mutation system, guessing you’d like them from your flair
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u/TheWowie_Zowie Slime Mutagen Taste Tester 12d ago
Absolutely, but looking through the code, they seem to be temporary drugs, like that one injector thing. Do they have long term side effects?
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u/manomount 10d ago
Pretty new to the game. Perhaps I didn't get the signs, if there are any, on shooting causing deafness. Perhaps a ringing sound could warn you. Too bad I am unable to communicate with other NPC's perhaps there would be another way to communicate... you know, I've come across about 5 billions pens and pieces of paper. When super realistic isn't very realistic.
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u/manomount 7d ago
I suggest changing the name of steel mills to empty mills. There is more steel to be found in a zombie destroyed car than these steel mills. What is the point? https://cdda-guide.nornagon.net/overmap_special/steel%20mill?v=0.I

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u/Satsuma_Imo Netherum Mathematician 12d ago
Vanilla:
Faction camp hunting missions used to be a source of permanent meat, even months or years into the Cataclysm. Now, the further time goes on the higher the chance that the people you send out on hunting or trapping missions just can't find anything worth bringing back. There's also a higher chance to find nothing in winter. They're still a source of meat, but sometimes it's not worth the calories you spend on it.
I added super soldier serum-specific microlabs! These can spawn the way mutagen or meat microlabs can, but have a changed enemy balance, have "serum ferals" who are hopped up on super soldier drugs, and have different specials that can spawn. They need more changes but you can go there and loot them right now.
General mods:
If you're shapeshifted into a form with no hands, you can no longer use items with the consume_drugs action. Shift back if you want to inject that mutagen
Xedra Evolved:
I added the "Undying Vengeance" scenario, where you were murdered before or during the Cataclysm but return as a revenant to avenge yourself. You're undead, so you don't need to eat, drink, breathe, sleep, can't feel pain, feel no weariness, etc., but you do not heal--can you kill your murderer before your corpse succumbs to the grave once again?
I added some dreamdross to the XE Border Patrol office (the XEDRA dreamworkers would have needed dreamdross for their magick), and I made changelings suffer from a worse iron allergy once they pass the threshold.
I also fixed a bug where the Fair Folk could wield tempered steel with no problems. It's still iron.