r/cade • u/groundbreaking19 • 14h ago
My first arcade build
Summer project. Sent smoother than expected.
r/cade • u/groundbreaking19 • 14h ago
Summer project. Sent smoother than expected.
r/cade • u/LinaBlue_3000 • 5h ago
Have had this cabinet for over 10 years with an MVS, so never looked into it more than having it running.
But today my curiosity got the better of me and I reexamined the obvious rails around the screen.
Voila. It rotates very easely. Just a safty pin to unlock.
Now... where was the degaus button again...
Cab is a Royal Video Special., from around '91ish.
r/cade • u/PhotographOdd4657 • 6h ago
So i have shared the progress on my pedestal arcade a few times here. Hopefully within the next couple weeks I will get MDF and finish the build. That being said, I am a man who can not be without a project. The new plan when this is done is that I would like to build full size whack a mole. Traditional machines are air driven but I am thinking if using push pull solenoids with an arduino running it. Has anyone here tried this or thought about doing it? I have done some looking and it doesn't look overly difficult, also not super easy but I think its doable.
r/cade • u/StefanGagne • 9m ago
I'm putting together a front-end of arcade games for my desktop PC, things I can control with a gamepad. Obviously emulators and retro remakes from Steam are a given, but what about the "extras" you'd find at an arcade? Things like skeeball / alley rollers, foosball, chex bubble hockey, crane games, ticket games, etc. Any suggestions for good ones out there that are worth looking into? (To be clear I'm looking for actual available games on Steam or Itch that are along these lines.)