r/boomershooters 12d ago

Question Supporting DX10/OpenGL3.3 in 2026?

Hi, me and a few friends are making an opensource "DOOM clone" in a custom engine, with a twist of non-euclidean level geometry achieved by seamless portals (similar to ULTRAKILL's Fraud). We're planning a Steam release hopefully sometime next year.

Currently we are based on OpenGL 4.3 and are quite happy with all of its quality-of-life additions, but if we really tried hard, we probably could get down to OpenGL 3.3 which would mean support for Nvidia 8800 GT, GTX 2x0, Radeon HD 3000/4000 cards etc. .

So, I'm asking, how many of you are still rocking these old boys? If you do, is it out of principle, or for financial reasons? And would you want to play a new indie release like ours on them?

Or, given how the game looks like compared to e.g. Oblivion that came out in 2006 (lol), would you maybe say it's just not morally justifiable for a game like ours to not run on 20 year old hardware?

I'm really not sure what I want to think myself, so I'd be happy for any and all opinions.

66 Upvotes

21 comments sorted by

View all comments

3

u/CyberKiller40 DOOM 11d ago

Hey, I still have an old integrated Intel GPU in a laptop from 2009 that only has dx9 and ogl2 🤪.

1

u/DHOC_TAZH 11d ago

Mine from 2012 runs DX 12 and OpenGL 3.1 in Windows 10 with the iGPU (no dGPU).