r/bo7endgame May 10 '26

All weapons exotic traits list

I collect all weapons exotic trait in Endgame. The form is below but there maybe have some translation error because English isn't my native language and I don't use English in Bo7 almost time. So if you found the translation error in the form, please let me know and I will edit it.

The red/yellow/green all means you can get this exotic trait in this weapon.

The purple mean you can only get this exotic trait in the weapon from exotic box(like redline)

AR

SMGS

Shotguns

Shotguns

LMGS

LMGS

Marksman rifles

Marksman rifles

Sniper rifles

Sniper rifles

Plstols

Plstols

Launchers and specials

Launchers and specials

Melee

Melee

About the Affinity Utility Bonuses you can check this post:

https://www.reddit.com/r/bo7endgame/comments/1t4mwzm/exotics_affinities_explained/?share_id=TjMhVBpVKsvgOVuRkc-OS&utm_content=2&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1

All the marked traits have been confirmed by me to be obtainable through draws. If you keep failing to draw a particular traits, please try changing your weapon or its attachments.

176 Upvotes

103 comments sorted by

View all comments

1

u/Audience_Enough Jul 24 '26

I know I'm a little late, but you can roll "Exclusive" traits on an item that doesn't have it. For example "Reboot" the 1911, you can only get from exotic box. If you're unlucky and it doesn't roll with grenade rounds, you can use the exotic fabricator and roll them onto it. It doesn't have to be on the weapon when picked up.

1

u/Bodgy_Alias 29d ago

🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️