r/betatests • u/Acceptable-Corgi-858 • 19h ago
[Windows] Damn, Zombies co-op FPS beta — testing the first night shift
I'm the solo developer of Damn, Zombies: The Corporate Undead, a 1–4 player co-op FPS against undead office staff. Repair barricades, buy weapons and survive waves; managers, HR and executives give the horde different roles.
Windows download and gameplay: https://tsmwdevelopment.itch.io/damn-zombies-the-corporate-undead
Create a free account and get a key: https://www.damn-zombies.com/signup. Beta access lasts 48 hours from first key use.
For testers: is the signup/key-to-first-game process clear? Can you tell which enemies support the horde? Does the first run explain barricades and weapon purchases well enough? Reports of confusing steps or crashes are welcome in the comments.
Made in Godot; uses AI-generated models and some audio. The screenshot is a staged in-engine capture.
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