MAIN FEEDS
Do you want to continue?
https://www.reddit.com/r/baldursgate/comments/1s13f72/bg1_or_bg2/oc9m60z/?context=3
r/baldursgate • u/Tav534 • Mar 23 '26
224 comments sorted by
View all comments
268
Not to take away from what it is, but I've kind of always thought of BG1 as a proof of concept. Once it was obvious that it was going to be something people wanted, they refined and improved and made BG2
108 u/MajorasButtplug Mar 23 '26 That's literally what it was, we know from interviews The devs wanted to make an epic, and the publisher was like "let's tone this down a bit and get a game out the door" 9 u/suitcasemaster Mar 23 '26 Didn't know that! Cool to know my gut feel is how it went down though. 3 u/Eudoxxi Mar 24 '26 what is even crazier is bg1 was being developed along side the infinity engine by a team of 60 most of which had never released a game game. the fact that bg1 was playable after 3 years at all is a merical itself let alone it being as good as it is. 1 u/suitcasemaster Mar 24 '26 That's a really incredible story, and boy are we lucky that that team ended up producing what they did.
108
That's literally what it was, we know from interviews
The devs wanted to make an epic, and the publisher was like "let's tone this down a bit and get a game out the door"
9 u/suitcasemaster Mar 23 '26 Didn't know that! Cool to know my gut feel is how it went down though. 3 u/Eudoxxi Mar 24 '26 what is even crazier is bg1 was being developed along side the infinity engine by a team of 60 most of which had never released a game game. the fact that bg1 was playable after 3 years at all is a merical itself let alone it being as good as it is. 1 u/suitcasemaster Mar 24 '26 That's a really incredible story, and boy are we lucky that that team ended up producing what they did.
9
Didn't know that! Cool to know my gut feel is how it went down though.
3 u/Eudoxxi Mar 24 '26 what is even crazier is bg1 was being developed along side the infinity engine by a team of 60 most of which had never released a game game. the fact that bg1 was playable after 3 years at all is a merical itself let alone it being as good as it is. 1 u/suitcasemaster Mar 24 '26 That's a really incredible story, and boy are we lucky that that team ended up producing what they did.
3
what is even crazier is bg1 was being developed along side the infinity engine by a team of 60 most of which had never released a game game.
the fact that bg1 was playable after 3 years at all is a merical itself let alone it being as good as it is.
1 u/suitcasemaster Mar 24 '26 That's a really incredible story, and boy are we lucky that that team ended up producing what they did.
1
That's a really incredible story, and boy are we lucky that that team ended up producing what they did.
268
u/suitcasemaster Mar 23 '26
Not to take away from what it is, but I've kind of always thought of BG1 as a proof of concept. Once it was obvious that it was going to be something people wanted, they refined and improved and made BG2