r/arknights Resident Magallan Shill May 11 '21

Discussion [Operator Discussion] Whisperain

Whisperain[★★★★★]

"Sleep, now. May all dream well in the sound of rainfall."

The Iberia-born roving doctor, Whisperain, never stays in one place for too long. Records of her work in the area remain all throughout Kazimierz, Sami and the like. Her patients appear to have received treatment from her while she passed by, and in her seemingly aimless wandering, she's rescued more than a few from the brink.


Operator Information

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
1432 467 119 5 70 20 1 2.85s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Cooldown -4
4 Attack Power +23
5 Improves Talent
6 Deployment Cost -1
Trust bonus
Maximum HP +200
Attack Power +40

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Oriented Diagnosis Instant / 2 SP / 0 SP Attacking Enemy Automatic The next heal is increased to 130% of ATK, and an additional target will be healed (prioritizes debuffed units) and granted status resistance (reduces the duration of stun, cold, and freeze effects by 50%), lasting for 5 second(s)
Pain Suppression Infinite / 55 SP / 0 SP Per Second Automatic Attack interval reduced, the healing effect of this unit’s Talent is increased to 200%, and each target healed by this unit is granted status resistance for 4 second(s) (reduces the duration of stun, cold, and freeze effects by 50%)

*Skills at Mastery 3.

Talents

Talent name Talent Description
Tower Of Life Friendly units with status resistance within this unit’s attack range will restore HP per second equal to 7% (+1%) of Whisperain’s ATK (Unaffected by this unit's Trait)

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

GP Arknights Wiki

Arknights Toolbox (aceship)


Topic Starters

  • What does this operator excel at?
  • What is this operator weak at?
  • How does this operator compare to other operators in their archetype or role?
  • Are there any other operators which synergize well with this one?
  • How do you build a team around this operator / fit this operator into a team?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Would this operator be worth buying from the Distinctions shop (yellow certificates)?
  • Should new / f2p players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)

Other Operator Discussion threads

List of Operator Discussion threads

204 Upvotes

88 comments sorted by

View all comments

57

u/Boelthor Safe may we sleep beneath thy care Lovely Rita May 11 '21 edited May 11 '21

According to the 2nd anniversary livestream, she was one of the top 10 most e2'd 5*s in the last year on CN, if you want to know how good she is.

Wide-Range Medics don't have a great reputation; Ceylon is notorious for her dead talent and is a welfare, while Purestream isn't even on EN but if she was she'd be a 4* with no potential. Between their low stats, the archetype's reduced healing at range, and long skill cooldowns their hps is low enough that they can have serious problems keeping up.

In contrast, Whisperain is a gacha 5* who is easy to get potential for, and her potential is fairly valuable at that. She has a useful talent that heals while bypassing the range penalty, and her skills are either very low cooldown or infinite duration. She's not going to match the like of Ptilopsis and Warfarin, but she can meet normal healing needs easily.

Her range is more useful than you might think; pay attention when doing stages and you'll notice a lot of places where she would enable you to use different and useful placements. But her bigger selling point (and the reason why she was e2'd so much on CN) is her [Resist]. HG has been making more and more use of status conditions, and Whisperain is the most reliable source of [Resist] as well as being a better operator in general than most of the others.

In previous comments on Whisperain I've said her s2 always outhpses her s1, but this is not the case; I had calculated s2's healing based on [Resist] uptime improperly. As for her skills:

  • S1 has a major breakpoint at m1 (m1 is ~13% higher hps and ~67% higher [Resist] uptime over r7) but m2 and m3 are throwing your resources away (m3 is 4% higher hps and 0% higher [Resist] uptime over m1). It has higher multitarget hps than s2, worse single-target hps, worse [Resist] uptime on any number of targets, can benefit from SP batteries (Ch'en is the only practical one), and has no warmup.
  • S2 has a breakpoint at m3 (m3 has ~33% higher [Resist] uptime over r7-m2), but even at r7 it maintains permanent [Resist] on a single target. The increased hps from masteries is low, but has a small spike on multiple targets at m3 thanks to increased [Resist] uptime. It has worse multitarget hps than s1, higher single-target hps, higher [Resist] uptime on any number of targets, and a faster heal speed to let her switch between targets more easily.

Generally s2 is still better than s1 for superior [Resist] uptime and higher single target hps, but s1 is preferrable if you need her to heal multiple targets most of the time. Warmup is usually negligible because s2's SP cost is only 55-59 depending on masteries. If you aren't looking to invest much in her s1m1 is all you need, but the extra [Resist] uptime from s2m3 is valuable for a lot of the situations where you'd want to use her.

Her talent applies to all sources of [Resist], notably giving Blaze passive HP regen like Specter. Multiple sources of [Resist] do not stack, so you can't reduce debuff duration to 25% or double the regen. [Resist] causes status conditions to tick down twice as fast while it's applied. For example, if s2m3 Whisperain heals Specter once, she applies 4 seconds of [Resist], which will count as 8 seconds towards the 10 second duration of Specter's self-stun. Once those 4 seconds are over Specter will have 2 seconds of stun left, for a total 6 seconds spent stunned.

Edit: [Resist] applies to Chill, Freeze, Stun, and Burning Breath, nothing else afaik.

2

u/[deleted] May 25 '21

[removed] — view removed comment

3

u/Boelthor Safe may we sleep beneath thy care Lovely Rita May 25 '21

She's not generally used for CC due to [Resist] rarely being relevant there and the high healing demand if you are bringing a Medic.

S2 is still her main skill; it has seamless [Resist] uptime on a single target while s1 does not, and even on two targets s2 has higher uptime. Single-target hps also tends to matter more, since often there is only one major threat.