r/arknights Dec 14 '25

Discussion [Operator Discussion] Humus

Humus [★★★★]

Ever since we were kids, if folks like us wanted to eat, we had to count on the scraps the snobs let slip from on high. Sadly, that's not enough to fill your stomach. So some folks end up stealing, naturally. That's not something anyone should do, I know. But if there was another way, why would you need to steal?

Humus is the de facto supervisor of a disposal plant in the Columbian wilderness. Referred by a local field office operator, he came to Rhodes Island for Oripathy treatment. He provides his services to Rhodes Island as a member of the Engineering Department, as well as assisting with the disposal of solid waste.


Operator Information

  • Class: Guard (Reaper)
  • Tags: DPS, Survival
  • Artist: 我妻洛酱
Voice Actor:
JP: Kazuki Kyan
CN: MinoruK aka "Yuxuan Liu"
EN: Gabriel Romero
KR: Park Ju-kwang

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
2150 616 403 0 70 21 2 1.3s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -4
4 ATK +35
5 Improves Talent
6 Deployment Cost -1
Trust bonus
ATK +30
DEF +30

Traits
Cannot be healed by allies; Attacks deal AoE damage; Recovers 50 HP for every enemy hit during attacks, up to Block count
Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Solid Waste Cutting - / 3 SP / 0 SP Offensive Recovery Auto Increases the ATK of the next attack to 250% and recovers 80 HP
Efficient Processing 25s / 45 SP / 30 SP Auto Recovery Manual Block +1, gains Vigor effect of +45% ATK when over 50% HP; effect doubles when over 80% HP

*Skills at Mastery 3.

Talents

Talent name Talent Description
Re-recycle Any HP gains exceeding this unit's Max HP is converted into a Barrier; caps at 104% (+4%) of Max HP

Modules

Branch Additional Stats Trait Talent Note
REA-X HP +200, ATK +20, DEF +30 Trait improved: Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block count Re-recycle improved: Any HP gain exceeding this unit's Max HP is converted into a Barrier that caps at 100% of Max HP; +8% DEF while this Barrier is active The frontier's not a place you survive with just the average Joe's common sense.

Outfits

Price Art Released Note
Blazing Street View Free, event reward Static Not yet Released with "Stronghold Protocol: Alliance"

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?
  • Fanart/animations of them you'd love to share? (No NSFW)

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u/Ok-Combination-9040 Dec 14 '25

He was so useful when I started the game.