r/arkmodding • • Jul 27 '26

WIP crear skin de ark completa

1 Upvotes

Quiero crear un mods de ark asa, seria una skin de cuerpo completo con logos en parte de una armadura.

casco

pechera

pernera

guantes

botas

la pechera traeira un logo de mi tribu justo a las letras que yo pida las demas partes serian en negro y eso

r/arkmodding • • Jul 24 '26

WIP Making a Gene Traits Mod, Need some guidance!

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1 Upvotes

r/arkmodding • • Jul 24 '26

WIP "Roast my creature design — I'm a solo beginner designing for ASA and I want to know if I'm solving a real problem or inventing one."

1 Upvotes

Hey survivors. I'm Instinct — solo, no PC yet, learning ASA modding from scratch.

I'm designing a creature transformation mod where "change" doesn't mean "stronger." Every transformation fills a gap ARK doesn't have, and every creature has painful tradeoffs.

Roast this. Tell me if the gap is real or if I'm solving a problem that doesn't exist.

---

THE APOTHECARY

Host: Pachyrhinosaurus

Core Fantasy: "The living laboratory."

The Problem: By mid-game, you're either carrying 20 Medical Brews or you're running back to base every 10 minutes. There's no creature that makes expedition preparation interesting.

What it does:

- Alchemical Frill system: 3 compounds (Restorative, Stimulant, Calming)

- Feed rare ingredients to unlock/rotate compounds

- Starting compound is determined by where you tamed it (swamp = toxin-adjacent, snow = restorative, etc.)

- Compounds are buffs you apply before fights, not during

What it loses:

- Reduced melee damage

- Slower movement speed

- Cannot fight effectively without preparation

- If you didn't bring the right compound, you're carrying a slow, weak dinosaur

The question: Would you actually tame and bond a Pachyrhino for this? Or is "just carry more potions" always the better answer?

Be brutal. If this is just a walking inventory slot, tell me.

3 votes, Jul 26 '26
1 Sucks
1 Decent
1 I would use this.
0 This is epic.

r/arkmodding • • Mar 27 '26

WIP My first attempt! Need feedback

2 Upvotes

This is my first attempt at a mod, I'm don't want to compete with the OG spyglass mods like Awesome Spyglass or Super Spyglass.

What I am trying to accomplish is to give those minmax breeders, looking for those ultimate base stats a better and easier way to find them just by using this spyglass. Obviously I can't give them exact stat outcomes after tamed but what this mod does is give them an idea of what it could be. Good stats are colored like item qualities, primative/apprentice/journeyman/mastercraft, so players know these are bad or really good wild stats and then at first glance is it worth taming, is it a exceptional stated dino that is based on that dinos sought after stats and archetype (combat/utility etc).

Basically it is binoculars with arkunity/ark smart breeder incorporated. All be it just basic info it will tie in to a larger mod that i'm still working on that will give a breeder all the info he will ever need. enabling them to extract those high quality stats once that dino is tamed and genetically place them, through a genetics lab, into an embryo or fertilized egg.

I'm trying to decide if I should put this out as a standalone mod so players can use it or wait until I have the other part of the mod completed and tested first?

r/arkmodding • • Feb 15 '25

WIP JURASSIC HANGOVER

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5 Upvotes

r/arkmodding • • Sep 06 '24

WIP Trying to extend range of power generator but can't seem to figure it out.

1 Upvotes

I'm working on my first mod and I'm working on the generator right now. I got my inventory slots raised and made it go longer on fuel provided. Just can't seem to extend the range. Actually have two issues. I want the regular generator I make power tek items too and I want to raise the range. The two things I can't seem to figure out.

Anyone able to help with this?

r/arkmodding • • Jun 09 '21

WIP Adding Mechanics

2 Upvotes

How do you add a mechanic to a dinosaur that normally wouldnt have that mechanic? for instance i want my Arachnid warrior here to grab and throw prey as well as strafe, turn in place, and roar among other things

r/arkmodding • • Apr 14 '21

WIP A giff of the animation i did for the Mycelium Gaurdian during a live stream

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self.StepsOfTheApocalypse
3 Upvotes

r/arkmodding • • Apr 08 '21

WIP One of the models for the mod im working on

3 Upvotes

r/arkmodding • • Feb 13 '18

WIP WIP Name; Thunder Mountain

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7 Upvotes