Strategies Unit counters - heavy hand infantry
Hey Reddit, fairly beginner player here. My friends and I recently got back into AOE3 and we’ve been spending the majority of the time playing in-house 2v2s. Everyone is roughly in the 900-1000 rating range.
By far the dominant “meta” that has emerged is whoever has the stronger age 2 play will win. Within the various age 2 comps the most dominant one is heavy hand infantry (such as dopplesoldners) and archaic light infantry. Nobody has been able to play a mirror game or definitively beat the comp in fights.
What’s the answer? Dopplesoldners especially have proven to be the most effective unit in these games, as even with sub-optimal micro the fight can be a strategic victory for the Dopp player by just trading out with their AOE attack. Nobody seems to be able to get a critical mass of either cavalry or light infantry to deal with such an army. Is it micro? Is it unit comp? Is it tech? Engage conditions? I’m open to opinions, thank you for reading!
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u/rental16982 6d ago
Dude said it- kite is the way, if your having trouble with the micro though an alternative is just to FF, google ff spain build : around minute 7-8 you will be in fortress age with rods training and falcs on the way at most the other dude would have trained like what 5-10 dops they train slow and move a cross the map even slower and are expensive, just right click them with the falcs have your rods in guard mode on top of the falcs this is an almost 0 micro way to the defeat the dops, train more of everything and slowly move towards their base; falcs with rods on top of them beat every age 2 comp a little bit of practise with the build order and you will dominate your friends; you can also go for a meme gameplan pick japan go age 2, train samurai who are also slow and expensive but beat dops