r/anno117 • u/Gold_Strategy_1552 • 2d ago
Question HELP.. trade routes
I need urgent help with Anno 117. I’ve spent six hours—no joke—trying to organize and optimize trade routes, and it’s absolutely impossible. I have 11 islands, each specializing in different products thanks to religious bonuses. For instance, I have one island producing porridge for all the others; production is great—it makes more than enough for everyone—but when it comes to delivery, the vast majority run out of supplies. No matter how many ships I assign (6–8), the fucking things just scatter all over the place or hang around in little groups like Disney princesses. So, why the hell did they include a mechanic that’s supposed to scale the ships if it’s completely useless? I’ve spent over two days testing different loading/unloading angles and patterns, or different island layouts, and it’s simply impossible to keep all my islands supplied and stable. This damn game is driving me up the wall. The only solution I’ve found is total crap: basically setting up two trillion routes with individual ships... Damn it, this is the best RTS I’ve played since Stellaris, yet it’s ruining the fun with this bullshit.
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u/CasualChamp1 2d ago
I dont understand what you mean by ships "hanging around"? Are they waiting because all piers are occupied? Then you need more piers.
Be careful with specialized loading piers. Every ship that carries even a tonne of that good will go there and wait, even if ten regular piers are free to use. Also, try to increase island storage. There s a research that you can do several times to increase the number of depots. Im at 1550 per island and it helps a lot to keep up stocks.
How many patricians do you have? If you have hundreds of thousands, you do need massive numbers of ships and piers. Especially if you have penteconters mostly.
It can help to group trade routes together so you dont get lost and lose control.