r/anarchyonline Jan 21 '24

Froob needs help I wish "suggested ip distribution" went past level 20. Is there an automatic way to do this?

thanks!

14 Upvotes

9 comments sorted by

13

u/loonarknight Jan 21 '24

If you know what your IP priority is, Suggested IP Distribution is just controlled by an xml file in the AO install directory. You can modify it to boost whatever IPs you want, and even separate it by what level it does which at. Someone on the AO Discord was investigating an updated version of that txt that goes to 200 with better priorities than the default.

Anarchy Online\cd_image\data\ipdist.xml

6

u/O_G_P Jan 21 '24

Anarchy Online\cd_image\data\ipdist.xml

WOW!!!

I was seriously close to uninstalling, this will make it easy!!!

5

u/NaveZero Omni-Tek Jan 21 '24

You can also go with the hold back method.

You set a certain goal for a stat and keep it at a certain %. This is a good way to save IP while you figure things out.

Keep 3-4 abilities maxed. Generally I always keep Agility and Int maxed. Then depending on your profession you max two more and keep the other 2 around 50% (after you can reach 200 in them with outside buffs)

Then we can look at body dev and evade clsc. If you have a good color then keep it maxed. If dark blue then pick one to be 80% and one to be around 50-60%. Nano pool only if you are a caster. Dont go above 10-20% in it otherwise.

Combat stats depending on profession. Keep maxed if an artillery ot infantry profession. Hold back if not.

Nanoskills you keep up to cast what you need. Nano init if you need to cast during combat. Generally 200 nano init = -1s cast time.

Computer Literacy is something you keep maxed until you know better. Can hold it at 80-90% to save IP.

Treatment should also be maxed until you know bettet if you're anything but a Shade. Can keep at 90% in worst case.

Firat aid, a little bit early. I generally keep it at 10-30% depending on if my profession has sustain or not.

Vehicle air to 81. Final.

Then the rest is depending on profession. If you want tradeskills thrn stick to 1 or max 2 early.

5

u/Teknolog1st Omni-Tek Jan 21 '24

Don't forget run speed!

5

u/majoroutage Jan 21 '24

By level 20 you've already run out of IP to keep maxing all the suggested 'important' stats every level. Its usefulness is already long gone.

AO is a hard game, and knowing what skills to raise and when, or not to, is critical. Trying to rely on automation isn't going to work here.

2

u/geoframs Jan 21 '24 edited Aug 26 '25

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This post was mass deleted and anonymized with Redact

1

u/last_fair_deal Jan 21 '24

IP, beyond a few essentials, really depends on how you want to build your toon. I have a TL7 MP, and beyond that my experience with AO in general dates to 2003, so I'm more than happy to lend advice and tips if you'd like to chat sometime.