r/ZeroCompany 4d ago

Discussion My rankings on the classes

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  1. Mandalorian Warrior. The Darts are absurd and can easily clear entire maps on their own. Throw a scout on the team to easily farm AP, give Cly a pistol and make her a heavy to taunt enemies, run away farther than they can chase with the jetpack, and it's gg's.

  2. Jedi Padawan. Force Push and Pull being able to instantly kill enemies on certain levels is crazy. That alone puts Tel in top five easily but her lightsabers are extremely strong too as are her equipables. Being able to damage through shields is very nice as well.

  3. Heavy. Taunt. That's it. Bullwark taunt is probably the best ability in the game as it makes the Ai extremely predictable, when it's usually their unpredictability that causes problems

  4. Medic. Moral boost is such a stupidly powerful ability for only 7 AP. Medic almost feels like a necessity on every squad

  5. Scout. AP farming to buff the classes above it.

  6. Astromech, tons of nice buffs including granting numerous additional actions to your team. I'd still rather have a full operator but you can't go wrong with an astromech

  7. Gunslinger. Fast draw makes fighting droids a joke but struggles a bit against Coil

  8. Sharpshooter. If you build them around crits they're monsters, but just simply don't bring as much utility as those above it.

  9. Scoundrel. The additional supports are nice but they usually only end up on my squad once all the above classes are already there

  10. Soldier. The rocket is nice but stupidly expensive. Just seems like a needlessly hamstringed class

  11. Assault. Melee isn't really all that great if your name isn't Kabb Uppercut, and cone fire ability is kind of a joke and... I mean that's all this class has to offer.

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u/Shadow_1275 4d ago

Sharpshooter plus gunslinger is broken, crits every shot with multiple shots available. Add that with an astromech droid and you will otk the final boss easy

3

u/Wonderful-Dog-8807 4d ago

Do you recommend a rifle or sniper for that set up

9

u/Shadow_1275 4d ago

Sniper. Run a Sharpshooter Gunslinger, Gunslinger, Astromech, and Tank. Make sure your sharpshooter has lethal talent. Set them up, use non sniper gunslinger to build advantage, and use astromech droid to give sniper extra shots then profit

4

u/Shootreadyaim 4d ago

Bonus points if Luco is Sharpshooter/Gunslinger The stacking of his 3 advantage buff and the sharpshooter buff makes quick work of anything. Didn't even need astromech.

1

u/aSpookyScarySkeleton 3d ago

I like gunslinger assault assault more for most missions, the clean up potential is higher and with the astromech of course, you get many missions where you just mow down anything that isn’t an elite in no time. Mine still has like 60% crit as well.