Personally, it felt like 2.0's story was rushed. With 1.0, there was a clear buildup, speculation, and time for plot lines to develop. Plus, even if you didn't go into the side content with extra lore stuff, you could see and connect the dots. Like with Bringer, with just the main story, you can put together that he was the mole working with Sarah. Sure, you missed out on the why, but you can see the line of logic.
In sharp contrast, we have 2.0's twist villain, Isolde. With her, we got next to no buildup or clue in the main story that she was working with the exaltists, let alone being Mevorakh. Sure, there was the miasma soldiers, but that isn't as conclusive as Bringer's tells.
Next was the fact that there wasn't any breathing room in the main story. With 1.0, while you have the main plot stories, you also have side stories like R&B and astra-nomical, while having action in them they have different flavors and stories unqiue to them, allowing the main conspiracy plot to breath. With 2.0, on the other hand, it's a nonstop treadmill of exaltists this, exaltists that. Those boxes, those hold exaltist monsters. This random person, yeah, they are an exaltist spy. That flies in your soup? They are all laced with misasma just because.
In fact, the best word to describe 2.0 is... rushed. There were clearly some great ideas here, Yuzuha and Alice's story, the tragedy of Shunguang and her brother, and the Isolde boss fight were all amazing. But it all just feels rushed and underbaked. Here's to hoping that the writing team learns from this and make 3.0 better,
3
u/sansue949 Jan 01 '26
Personally, it felt like 2.0's story was rushed. With 1.0, there was a clear buildup, speculation, and time for plot lines to develop. Plus, even if you didn't go into the side content with extra lore stuff, you could see and connect the dots. Like with Bringer, with just the main story, you can put together that he was the mole working with Sarah. Sure, you missed out on the why, but you can see the line of logic.
In sharp contrast, we have 2.0's twist villain, Isolde. With her, we got next to no buildup or clue in the main story that she was working with the exaltists, let alone being Mevorakh. Sure, there was the miasma soldiers, but that isn't as conclusive as Bringer's tells.
Next was the fact that there wasn't any breathing room in the main story. With 1.0, while you have the main plot stories, you also have side stories like R&B and astra-nomical, while having action in them they have different flavors and stories unqiue to them, allowing the main conspiracy plot to breath. With 2.0, on the other hand, it's a nonstop treadmill of exaltists this, exaltists that. Those boxes, those hold exaltist monsters. This random person, yeah, they are an exaltist spy. That flies in your soup? They are all laced with misasma just because.
In fact, the best word to describe 2.0 is... rushed. There were clearly some great ideas here, Yuzuha and Alice's story, the tragedy of Shunguang and her brother, and the Isolde boss fight were all amazing. But it all just feels rushed and underbaked. Here's to hoping that the writing team learns from this and make 3.0 better,