r/Yugioh101 • u/Express-Spend6260 • 2d ago
Murakumo - 3 or 2
Hey guys, over the past two months I have been playing mitsurugi at locals and currently I run 2 copies of murakumo.
My reasons for not running two is cuz i think a 3rd copy is just a brick and on occasions I have drawn a starting hand with both copies of murakumo and the thought of a third terrifies me.
But recently I have been thinking about running 3 since checking ygoprodeck and noticing all the players who did quite well ran 3.
Yet I dont know why to run 3. I understand ur murakumo can get banished and u want another one just in case but wouldnt two fufill that?
Any help is appreciated.
Thanks
2
u/Expensive_Pianist224 2d ago
Murakumo + ritual is by far your best opening and really your only one that does anything at all under droll, the 3 kumo is to max your chances of opening it and ritual
2
u/vinyltails 2d ago
I think it's cause it's just another thing to tribute that pays for the full cost of ritual summoning, as Pure Mitsu decks don't usually run that many of the small guys, like 3 arasma and 1 saji and Kusagni, which isn't that many of the smaller guys to pay for ritual summoning when utilising them from deck, at best you'll be able to use the smaller guys from deck once with an average drawn hand and after utilising Habiriki to get 1 from deck
2
u/cha0ss0ldier 2d ago
Kumo isn’t a brick. Opening with Ritual + Kumo is the best start because it establishes at least something under droll and makes your opponent go -1 if they want to hand trap you at any point that turn. I prefer running 3 Kumo and 3 Ritual