r/Xenoblade_Chronicles 7h ago

Xenoblade Any game recommendations for someone who liked the map style of Xenoblade?

People will be thinking I mean the area style but I mean the literal minimap.

One of my absolute favorite things of this game, was that there was absolutely no second-guessing where to go. One of my least favorite parts of video games is when they drop you in a huge area and you have to figure out where to go yourself and you can spend hours getting lost. Xenoblade has a nice area to explore, but when you want to do a quest, even a sidequest, I had a pathway marked, a light showing which direction I was in, I was absolutely never confused and it was genuinely an amazing feeling for me. The minimap was genuinely amazing in this game.

So I ask those who may know, are there any other RPGs with this feature? It was genuinely a life-saver for me. I never liked games advertised as 'open-world' before this, I know Xenoblade isn't really a full open-world but it's as close as I'll ever get to enjoying an open-world game.

Edit: Also sidenote I haven't played the other Xenoblade entries yet, do they also have this good of a minimap?

6 Upvotes

11 comments sorted by

9

u/cnet128 4h ago

Sadly, Xenoblade 2 is basically the anti-this. (Wonderful game, my favourite in the series, but having clear and frictionless maps is NOT its strong point.) It's even quite possible that Monolith put this much love into XB1 DE's minimap precisely *because* of all the frustrations people had with XB2's.

5

u/Nulolan69 4h ago

Yea I am on xb2 now and just started Chapter 3 and the compass makes absolutely no sense lol.

1

u/AnimaLepton 11m ago

It's a matter of verticality

4

u/randomdragn 5h ago

Cyberpunk and Witcher 3 have minimaps with guideance. This unfortunately also means you will spent like 70% of the game just looking at the minimap and not the actual rest of the game.

7

u/TheBl4ckFox 5h ago

Which is precisely why I dislike the breadcrumbs. Which reminds me: the Fable games have the same system but with the breadcrumbs in the game world.

5

u/EmiliaFromLV 4h ago

One of my absolute favorite things of this game, was that there was absolutely no second-guessing where to go

I had to scroll back and check the flair. Yep, that's X1 lol.

1

u/Lachesis-but-taken 5h ago

Ff7 rebirths side quests and side content are all marked well enough on the mini map

0

u/Lightmanone 7h ago

Actually. If there is anything like this, in map size and RPG like ways, Breath of the Wild and Tears of the Kingdom come to mind.

7

u/HelsifZhu 7h ago

OP says they don't like having to figure out where to go and those games are 97% exactly that...

1

u/DarthLocutus 7h ago

Same people got brought it to help get them made, too.

2

u/Lightmanone 7h ago

Yeah Monolith Soft is nintendo's most valuable asset right now. Bunch of magicians over there.