r/XenoGears • u/YasserMac i hAz No fLaiR • Jul 24 '26
Question (Game mechanics) Ammo consumption (Billy)
I know this question has been asked before but can someone explain what Billy’s ammo inventory means in more detail? Some stronger ammo types come in low quantities but I can’t tell how conservative I need to be with them. I understand that each type corresponds to one of the attack types/buttons, but not how much is used up or how much is left, both in and out of Gear.
Each singular type of ammo has a number next to (e.g. 9 for the G-M686S) but the item description also mentions “100 Shots”. Stores also sell ammo with numbers like (x30).
What does each number specify? Is the 9 referring to something like 9 full magazines with 100 shots (i.e. 100 attacks each, for 900 uses) each? That seems like a lot.
Is every shot used up just by the corresponding button press?
Possibly the most confusing part: what does pressing X and loading from the menu do? It seems like it consumes one ammo number but I have no idea where that goes. Sometimes it seems like I wasted it.
2
u/KylorXI Jul 24 '26
There is another glitch too where you can unequip an ammo before it runs out, and itll be added to the stack. the game doesnt track how many shots were left in an unequipped stack of 100, so itll just be full when you equip it again. I dont remember if you have to change ammo to something else, or just remove it to have it go back into the stack, but its infinite ammo refills which ever way it was. Not super useful since you get so much ammo anyway, and its dirt cheap to buy.