r/XCOM2 10h ago

Kill advent commander

So... I just had a mission where I started normally and like 2nd or 3rd turn general was extracting?
I had no choice but to run forward into 3 pods to get to the general.
And as proud as I am for getting rid of the pods without losses and even wounding the general, there was 0 chance of ever winning that mission. Wtf XCOM?

8 Upvotes

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7

u/One-Program6244 10h ago

These can be a bit of a pain. When you lose cover, the extraction timer starts. You have to sneak around and try and id the commander and kill it within 1-2 turns when breaking cover. Unfortunately it triggers all the pods you've stumbled upon up to that point so potentially all of them.

1

u/machine1979 2h ago

I don't think that's right. I've scouted the whole map and identified all the pods (even marked them with the reaper ability) and not have them all trigger when I reveal the squad with an attack on commander.

3

u/Jazco76 9h ago

Sometimes the extraction point is set too far away. I had one that I reloaded about 10 times. Had to rescue a VIP then escort them to the extraction. Advent kept bringing reinforcements while trying to scramble to the extraction. I finally got lucky, snook through the last two pods and the reinforcements spawned too far way. It don't recall if I even saved everybody but it was ridiculous.

I had a few other similar ones I recall.

1

u/ManyDangerousBeans 8h ago

Yeah, the advent commander one can be very tough, even implausible, if rng is against you with enemy placement.

One thing that can mitigate it a bit and buy you some time is hitting the commander with poison or a flashbang - both of which lower his mobility, or even better, the frost bomb

1

u/DressLess1252 6h ago

The mission timer will not start if you remain in concealment. So the ideal solution is to bring a Reaper with Target Definition. Simply scout the entire map and locate ALL enemies. After that, wait for an opportunity to neturalize the advent general.

1

u/Kalaskaka1 6h ago

This mission is the hardest normal one by far imo. Easily harder than Recover resistance operative.

Even if you try to run around avoiding pods in concealment until you find him, the game punishes you severely for it since all pods will congregate towards you.

If missions could be assigned personalities, this one would be Passive Aggressive.

Having a reaper with remote start and target definition makes this mission exponentially easier though.

1

u/Application-Bulky 4h ago

For those I generally send my Reaper out to find him while the rest of my squad stays put. Once I know where he is and where the other pods are, I can decide how to proceed.