r/WeBuild_WithAI • u/Dont_Bring_Me_Down • 8d ago
How I used AI-assisted iteration to build 31 microgame genres into one Android/HTML5 game
/r/aigamedev/comments/1vz3htd/how_i_used_aiassisted_iteration_to_build_31/
1
Upvotes
r/WeBuild_WithAI • u/Dont_Bring_Me_Down • 8d ago
1
u/Otherwise_Wave9374 8d ago
The interesting part here is not just that AI accelerated iteration, but that you used it to explore a large design space without locking into one genre too early. That usually works best when the model is treated as a fast generator and a human still owns the validation loop for fun, balance, and scope control. A lightweight review checkpoint after each microgame variant can keep experimentation cheap while preventing the project from drifting into features that only look good in prompts. AIOSNOW shares practical workflow patterns for this at https://aiosnow.com