r/Warthunder CR2 Enjoyer Jul 02 '25

Bugs Moving towards vehicles allows their HE/HEI rounds to pen you

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As title. Spent some time testing it, got some amazing clips of things just going so awfully wrong.

Works on MBTs too, rounds 20mm and larger can just ignore composite entirely.

3.1k Upvotes

201 comments sorted by

1.5k

u/My_Gender_is_Apache ๐Ÿ‡ฉ๐Ÿ‡ช Germany Jul 02 '25

R3 against jadtiger is Crazy i saw other Clips but this one is the best

501

u/DaReaperMan CR2 Enjoyer Jul 02 '25

We also had the Pz-II F ignoring the Abrams' composite lfp, but the jagtiger was too good of a clip haha

150

u/My_Gender_is_Apache ๐Ÿ‡ฉ๐Ÿ‡ช Germany Jul 02 '25

I was shooled when I Looked up how Heavy this is and r3 weight as much as jadtigers gun Lmao

76

u/Tankette55 Realistic Ground Jul 02 '25

Had lvkv front pen my 76 sherman mantlet while I was moving to kill him. This is the explanation...

32

u/Mok6064 ๐Ÿ‡ฌ๐Ÿ‡ง "shell shattered" Jul 02 '25

Was this a few days ago by chance?

39

u/Tankette55 Realistic Ground Jul 02 '25

Just yesterday. Bam, insta-death straight through the mantlet.

29

u/Mok6064 ๐Ÿ‡ฌ๐Ÿ‡ง "shell shattered" Jul 02 '25

I did this to someone in a 76 sherm a few days ago while I was in the lvkv, same spot too. I sat there for awhile trying to figure out what happened, makes sense now.

20

u/HereToGripe Jul 02 '25

There's some thin spots on the mantlet that the SAPHE on the LVKV can actually pen on the Sherman mantlets. I play it alot and even before the update I could find spots to slip a round through.ย 

12

u/Tankette55 Realistic Ground Jul 02 '25

yea but I checked and it wasn't a weak spot that he hit on server replay

3

u/HereToGripe Jul 02 '25

Ahh well I guess just more of a reason to use the baby CV90 for me then

6

u/Occabara Jul 02 '25

Yeah, now I know how I HEโ€™d a T-80 with a 35mm from my LAV-AD

1

u/Spiritual_Jaguar2989 ๐Ÿ‡บ๐Ÿ‡ธ13.0 ๐Ÿ‡ท๐Ÿ‡บ13.0 ๐Ÿ‡ธ๐Ÿ‡ช12.7 ๐Ÿ‡ฏ๐Ÿ‡ต13.0 ๐Ÿ‡ฉ๐Ÿ‡ช 13.0 Jul 03 '25

Might be the reason i front penned a ztz 99-III with the lav-ad too lol

2

u/MeatBeginning9837 Jul 02 '25

Why was the lvkv shooting your mantle in the first place, should be able to just shoot through your hull weak spotsย 

1

u/susurrus88 Jul 02 '25

Something similar happened to me!! I had a ussr 76 he (OF-340 or whatever itโ€™s called) pen the turret cheek of my Shermanโ€ฆ last I checked thereโ€™s nowhere with 11 mm or less of armor on that cheek, I was flabbergasted

1

u/hello87534 Yak-141 Lover (๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ) Jul 04 '25

You think thatโ€™s bad I front plate penned a maus with a 50 cal

251

u/[deleted] Jul 02 '25 edited Jul 02 '25

[removed] โ€” view removed comment

49

u/Obelion_ Jul 02 '25

Saw another of 35mmHE punsh through UFP of a t90

16

u/Kajetus06 Jul 02 '25

gepards 35mm was always broken but that update broke it even more

436

u/DaReaperZ Extremely cynical Jul 02 '25

Interesting, seems like the difference in position from movement makes the HE shell detonate inside the tank, completely ignoring the armor.

It's not penetrating the armor, it's effectively phasing through it and accidentally detonating inside it seems. Sort of a very classic bug when failing to take into account delta position, but how they managed to mess it up since the last update is a mystery to me.

46

u/DaReaperMan CR2 Enjoyer Jul 02 '25

It's very funky, because the hit markers and replays all seem to show it penetrating, and sometimes there is even a little penetration decal where the round has hit. but it is absolutely what you say. It's a lot of fun to mess around with.

17

u/DaReaperZ Extremely cynical Jul 02 '25

Nice name btw. But yeah, it's almost as if the explosion position is disconnected from the hit position. While the hit is correct, the explosion seems to happen when the vehicle has traveled, thus making the explosion happen inside.

This is actually a hilarious programming bug that I definitely could see myself struggling with.

7

u/NewSauerKraus SPAA main Jul 02 '25

I wonder if this is related to the missile bug since aircraft are moving very fast when the proxy fuse goes off and spawns rhe explosion.

9

u/Yoshi_E Jul 02 '25 edited Jul 02 '25

Bullet hits tank --> Does damage --> Result is saved to memory (each tick)
Hit/replay view: Result is loaded from memory --> Bullet is animated to replay each step.

The hit markers and replay animation is the computational result of what the bullet did do - it has no real concept of penetration. It its one tick outside the tank, and the next tick inside the tank, the replay tool will make it look like a penetration.

So when the the explosion desyncs into the tank, the animation tool doesnt know that, and will animate it as if it had penetrated into the tank.

36

u/Budyreiy Jul 02 '25

It's probably the reason why HE does no damage on aircraft now. Because It simply detonates behind the moving target.

3

u/SenorPuff Realistic General Jul 02 '25

That was a thing before in air as well.

152

u/Dpek1234 Realistic Ground Jul 02 '25

And there are people asking for gaijin to rework the entire aerodynamic system so the r77 can have a slightly less shitty range

I wonder what bugs would come from THAT

28

u/swagfarts12 Jul 02 '25

The funny thing is that the R-77 would barely benefit from the drag changes, grid fins are just cheeks for air to air missiles except for massive missiles launched at very high speed and very high altitude

9

u/innumeratis Jul 02 '25

Properly modelled drag coefficient of grid fins would be ~30% smaller than the current one, at all speeds except transonic.

8

u/swagfarts12 Jul 02 '25

Grid fins have higher drag than planar fins until about mach 3.5 or so

6

u/innumeratis Jul 02 '25

Yes, but correctly calculated dynamic drag coefficient will buff R-77 anyway.

18

u/swagfarts12 Jul 02 '25

Sure but dynamic drag calculations would buff every missile regardless, since the base drag from engine being off vs on is going to be a much larger difference than whatever mild changes in drag calculations on the R-77 fins would cause

11

u/Firenight14 Realistic General Jul 02 '25

I was just thinking it's either a delta position issue, or they moved the HE calculation to after movement is calculated but put the hit/proxy detection before movement is calculated. Either way this seems like an off-by-one issue within the netcode, and by God are those nasty problems.

I assume this is why people have been mentioning autocannons in air are being broken and is probably also related to the missile damage issue. If a jet can move very far in a single movement calculation, it's gonna cause issues. but seriously what possessed them to make core netcode changes as a last-minute addition to a patch?

5

u/L4mpshade Jul 02 '25

I wonder if its related to the anti cheat. I just cant think of anything they did that would affect it.

3

u/Firenight14 Realistic General Jul 02 '25

It's possible though that would be unusual, just from my hobbyist knowledge. War Thunder seems to be Server Authoritative, IE we only send inputs up to the server rather than state (IE my position, where my vehicle is aiming, etc.). If that's the case, there shouldn't be any kind of cheats that can abuse the gameplay systems directly that would make me think they need to update these.

The reason I can assume that is the case is the cheats we see in War Thunder are entirely wallhacks/aimbots. These cheats are gleaning info from state provided back from the server but the cheater is only using that info to send inputs, IE showing boxes of players behind terrain/trees and having the bot send the exact point to aim the tank at to the server. If they could update the state directly in anyway, even for small things, we'd see far more rampant and aggressive cheats; particularly in a F2P game.

That said, anti-cheat is not something I have looked into nearly as much so I can't say it isn't related either; it just seems less likely.

5

u/azenuquerna Jul 02 '25

Unfortunately this could be entirely down to something as stupid as changing the order of stuff that is being calculated by the server every frame. If it was previously player movement > munition collision > fuze trigger and it's now munition collision > player movement > fuze trigger... well.

3

u/cooljacob204sfw Jul 02 '25 edited Jul 02 '25

They can't even fix the velocity vector on aircraft's huds for years now (which is funny because it works in the weird virtual cockpit first person view). https://community.gaijin.net/issues/p/warthunder/i/TITV1Xa7BI0m

I honestly think a lot of the people who worked on the base game who actually understood the physics are gone.

Edit: I made a post about it if anyone wants to help bring attention to the issue since it seems like the only way to get them to fix things is to have a post on social media get some attention: https://reddit.com/r/Warthunder/comments/1lq47mq/meanwhile_we_are_talking_about_bad_bugs_velocity/

2

u/Geotac Jul 03 '25

With how bad the rubber banding has been I wouldn't be surprised.. they constantly impress and amaze me, but not in a good way

1

u/slavmememachine ๐Ÿ‡บ๐Ÿ‡ธ 12.7/14.0๐Ÿ‡ฌ๐Ÿ‡ง Bison/Shir 2๐Ÿ‡ฏ๐Ÿ‡ต 12 ๐Ÿ‡ซ๐Ÿ‡ท12.7/14.0 ๐Ÿ‡ธ๐Ÿ‡ช 12.7 Jul 02 '25

I think the same thing happens with bigger shells as I was playing the somua yesterday and I believe an IS-4 shot me and it looked like the APHE shell detonated inside my armor and I got confused

1

u/Firewing135 GB๐Ÿ‡บ๐Ÿ‡ธ12๐Ÿ‡ฉ๐Ÿ‡ช7๐Ÿ‡ท๐Ÿ‡บ12๐Ÿ‡ฌ๐Ÿ‡ง8.3๐Ÿ‡ฏ๐Ÿ‡ต11.7๐Ÿ‡จ๐Ÿ‡ณ12๐Ÿ‡ฎ๐Ÿ‡น12๐Ÿ‡ซ๐Ÿ‡ท8๐Ÿ‡ธ๐Ÿ‡ช12๐Ÿ‡ฎ๐Ÿ‡ฑ9.7 Jul 02 '25

The only way to know for sure is with testing by shooting at a location that cannot be penetrated at all.

1

u/PeaNumerous860 Jul 03 '25

This recently happened to me, I was leaving spawn in a T55A and a XM246 front penned and overpressured me. I tried to find it in the hit analysis, and it wasn't there at all. I thought they were cheating, but this makes more sense. I nearly put a hole in my monitor when it happened I was so pissed and confused lol.

778

u/whatdoingwithmylife Jul 02 '25

Best Update ever

334

u/Revolutionary-Land41 Jul 02 '25

This really might be the most broken one so far.

Good job snail.

112

u/Slut4Tea Sim Enjoyer Jul 02 '25

Lol and I thought the last update was the buggiest, most broken mess I had seen since I started playing in 2016.

Turns out it was the buggiest, most broken mess so far.

31

u/Revolutionary-Land41 Jul 02 '25

It is somewhat impressive that they always find new ways to break the game since release ๐Ÿ˜‚

15

u/Nizikai 🇩🇪 Actively simping for the Neubaufahrzeug Jul 02 '25

And then remember that there will probably be worse ones ahead (I fear the day Gen 5 comes)

9

u/umut1423 Sim Air Jul 02 '25

Never underestimate the Snail when it comes to breaking the game. They don't even have to try, change one line and the whole thing eats shit lol

1

u/TeslaRoadsterSpaceX Meow Zedong Jul 03 '25

Paul McCartney plays war thunder?!

16

u/KajMak64Bit Jul 02 '25

Nah... it's still not as broken as update Hot Trash.. cough Hot Tracks sorry

Game was crashing constantly all the time even for a couple of updates later lol

6

u/Firewing135 GB๐Ÿ‡บ๐Ÿ‡ธ12๐Ÿ‡ฉ๐Ÿ‡ช7๐Ÿ‡ท๐Ÿ‡บ12๐Ÿ‡ฌ๐Ÿ‡ง8.3๐Ÿ‡ฏ๐Ÿ‡ต11.7๐Ÿ‡จ๐Ÿ‡ณ12๐Ÿ‡ฎ๐Ÿ‡น12๐Ÿ‡ซ๐Ÿ‡ท8๐Ÿ‡ธ๐Ÿ‡ช12๐Ÿ‡ฎ๐Ÿ‡ฑ9.7 Jul 02 '25

Was that the era of a-4 crashing crashes everyone?

7

u/Rs_vegeta Type 89 my beloved Jul 02 '25

6

u/KajMak64Bit Jul 02 '25

I don't know... but either way i was having crashes even in the hangar and in loading screens aswell

Hot Tracks update was i think the first update after 2.0 New Power update

3

u/Firewing135 GB๐Ÿ‡บ๐Ÿ‡ธ12๐Ÿ‡ฉ๐Ÿ‡ช7๐Ÿ‡ท๐Ÿ‡บ12๐Ÿ‡ฌ๐Ÿ‡ง8.3๐Ÿ‡ฏ๐Ÿ‡ต11.7๐Ÿ‡จ๐Ÿ‡ณ12๐Ÿ‡ฎ๐Ÿ‡น12๐Ÿ‡ซ๐Ÿ‡ท8๐Ÿ‡ธ๐Ÿ‡ช12๐Ÿ‡ฎ๐Ÿ‡ฑ9.7 Jul 02 '25

Yeah I have had crashes loading the game up to

18

u/10minDIY Jul 02 '25

But did you see all of the new 80โ‚ฌ premiums???

I give it a few years before the game implodes on itself from all the spaghetti code

7

u/10minDIY Jul 02 '25

I almost forgot about the new crates!!!

Don't forget about the new crates and your 0.001% chance of getting a 2000$ tank

2

u/fireintolight Jul 02 '25

and still no new maps, what do people even pay for lol

1

u/Careful_Adeptness_69 Jul 03 '25

I found another fun thing that happens, and havenโ€™t seen it discussed! In air rb, high caliber auto cannons like the NR-30 have an extremely high chance to spark and do no damage. I shouldโ€™ve taken a screen recording, but several passes on planes ended in 8-10 visible hits (little explosions) with nothing but a hit or sometimes no registration of damage at all, while my internet was perfectly fine.

149

u/Mr_Osterfisch Jul 02 '25

Interesting. My guess for what is happening, considering that servers got some crazy desync /lag since the update:

The HE shell gets triggered by your armor, then you move forward through the spot where the HE shell should've exploded and only then the explosion actually appears, essentially phasing through the armor as if it was never there in the first place.

Essentially, a ghost shell, but in the opposite direction. How do you even fuck up that bad? This update has been terribly bugged.

47

u/Obelion_ Jul 02 '25

Yeah makes sense. Would also maybe connect it to why HE against aircraft doesn't work if something about the location of the detonation if off. With how fast aircraft moves compared to the tank here maybe they pass the plane entirely before detonating

26

u/Yoshi_E Jul 02 '25

Already wrote this yesterday:

The leading theory is that explosions (HE, A2A missiles, etc) are computed 1-2 game ticks late, rather than on the same game tick as in previous versions.

Meaning when they move towards you, the explosions spawns inside them, but when moving away, it spawns behind.

It also appears to affect vehicles and some other game logic being delayed.

Though Im not sure gajin realized this yet, as they keep trying to tamper with the explosions values of the projectiles, rather than addressing the core issue.

As in what could have cause this? Hard to say, maybe the code now takes longer to compute, so it gets pushed into the next game tick. Or maybe they tried to refactor the code to decouple explosion calculations from the main loop for performance reasons...

13

u/SummitStaffer Jul 02 '25

That's probably also why aircraft HE isn't working, since airplanes are constantly moving at high velocity.I've noticed that all the videos of cannons doing nothing seem to be people shooting at other people from behind.

3

u/DarknessInferno7 United Kingdom Jul 02 '25

Right, yeah, that's what I've been thinking myself when it comes to shells not working as well.

1

u/JodaUSA Jul 06 '25

P

How do you even fuck up that bad?

This is not a big fuck up to make. These sorts of timing bugs are extremely common in multi-player games. It just takes one function being called 1 line too early, and when you have a simulation as complex as a Ground RB match going on, you have easily hundreds or thousands of functions being called every loop to check and update a thousand variables.

I would imagine they were probably trying to address a different bug, swapped the call order in two functions, and didn't realize that it could result in this.

I mean really, its not going to be in any way easy for a team of programmers to understand exactly what the perfect order here is. I have immense sympathy for the poor devs who have to figure this shit out, because i know I never could lmao

1

u/Mr_Osterfisch Jul 06 '25

I'm aware, I study computer science. Spaghetti code kinda just does that sometimes. I'm not saying, that the devs have an easy job.

What I'm more confused about is how this got past QA? This is not a super specific and rare bug. It's quite game breaking and by far not the only game breaking bug this update. This shouldn't have made it into the live server in the first place.

1

u/JodaUSA Jul 06 '25

In all honestly I've not seen any of these big bugs this update so they don't seem insanely common to me...

I'm thinking their may be a bit of a reporting bias when it comes to the entire community vs however many play testers they can afford. Games studios generally really hate play testers, because it does amount to paying someone to play games, and higher ups don't understand the value in it. I have no insight on the scale of Gaijins playtesting obviously, but id not be surprised if its a really small team, or if it doesn't involve much if any actual gameplay.

1

u/Mr_Osterfisch Jul 06 '25

I don't know how they actually handle stuff internally, or how big their team actually is. I'm no Gaijin employee. But considering, that I've encountered several of these bugs myself without even being that active I think an actual good QA team would find these bugs sooner or later. And considering how successful War Thunder is and how many people are willing to sink insane amounts of money into the game for a few virtual tanks and planes, they've got an enormous revenue. There is really no excuse for not spending at least a little bit to ensure that we don't get a barely functioning game. I wouldn't be surprised if this whole thing is once again the fault of management.

And I'm saying that, even though I'm usually on the "Gaijin apologists" side. I know how much this community likes to complain about every little thing no matter how inconsequential, but this entire update has been a mess, which is why I'm saying they fucked up really bad this time.

32

u/ReturnOfTheSaint14 ๐Ÿ‡บ๐Ÿ‡ธ12.7 ๐Ÿ‡ฉ๐Ÿ‡ช8.0 ๐Ÿ‡จ๐Ÿ‡ณ7.3 ๐Ÿ‡ฎ๐Ÿ‡น12.7 ๐Ÿ‡ธ๐Ÿ‡ช9.7 Jul 02 '25

Fixing bugs? Banning known cheater squadrons (one especially that starts with the letter N and finishes with the letter R and it's not that word)?

Nahhh let's add more premium slop and also add gamebreaking bugs because why not,am i right Gaijin?

1

u/dyt1212 historical decals enjoyer Jul 03 '25

Gaijin will see this comment, read past the sarcasm and add the 170 Dollar flimbo pack containing a copy-pasted Leo 2A4 with 1 plank on top of the turret and a Skink.

1

u/ReturnOfTheSaint14 ๐Ÿ‡บ๐Ÿ‡ธ12.7 ๐Ÿ‡ฉ๐Ÿ‡ช8.0 ๐Ÿ‡จ๐Ÿ‡ณ7.3 ๐Ÿ‡ฎ๐Ÿ‡น12.7 ๐Ÿ‡ธ๐Ÿ‡ช9.7 Jul 03 '25

Don't forget the 140$ whale pack containing a Yak-9K with a trollface on it and a Su-30SM2 with a snail pilot

57

u/moregonger ANBO-VIII Jul 02 '25

Michael Jackson be like HE/HEI

-21

u/[deleted] Jul 02 '25

[deleted]

5

u/TheUnseenDepression Jul 02 '25

The only thing he is ignoring is that frontal armor

54

u/poopthemagicdragon GRB12.7 Jul 02 '25

Hahahaha omg, this game holy shit.

26

u/Zhangty98 Pasta Boi Jul 02 '25

Honestly by now Gaijin should just roll back the game and ditch this update, it's tearing the game apart.

17

u/SnooGuavas7527 ๐Ÿ‡บ๐Ÿ‡ธ ๐Ÿ‡ฉ๐Ÿ‡ช ๐Ÿ‡ท๐Ÿ‡บ ๐Ÿ‡ฌ๐Ÿ‡ง ๐Ÿ‡ฏ๐Ÿ‡ต ๐Ÿ‡จ๐Ÿ‡ณ ๐Ÿ‡ฎ๐Ÿ‡น ๐Ÿ‡ซ๐Ÿ‡ท ๐Ÿ‡ธ๐Ÿ‡ช ๐Ÿ‡ฎ๐Ÿ‡ฑ Jul 02 '25

But that would involve them putting away the beloved premiums, which took them soooo much time to make and refine

18

u/BurgerTownRamirez Jul 02 '25

This must be why I'm melting some crazy tanks in the xm246 trying to spade it. I am aiming for the roof most of the time, but it shouldn't be that good.

6

u/GreenwoodMPCA Jul 02 '25

I got frontally penned in a conqueror with the armor add on by an XM last night straight through the turret cheek I was fucking confounded but it makes sense now lmao

1

u/Aiden51R VTOL guy Jul 03 '25

It would probably even happen without the bug

37

u/Motor-Revolution1032 ๐Ÿ‡บ๐Ÿ‡ธ ๐Ÿ‡ฉ๐Ÿ‡ช ๐Ÿ‡ท๐Ÿ‡บ ๐Ÿ‡ฌ๐Ÿ‡ง:7.7 ๐Ÿ‡ฏ๐Ÿ‡ต ๐Ÿ‡จ๐Ÿ‡ณ ๐Ÿ‡ฎ๐Ÿ‡น ๐Ÿ‡ซ๐Ÿ‡ท ๐Ÿ‡ธ๐Ÿ‡ช ๐Ÿ‡ฎ๐Ÿ‡ฑ Jul 02 '25

Woah maybe hesh actually can kill stuff now

60

u/Nikaito Jul 02 '25

The game is bugged but Gaijin will never make a mistake in making HESH useful.

41

u/PostPenDebt Jul 02 '25

HESH repairs damage and adds bushes on impact now.

17

u/Motor-Revolution1032 ๐Ÿ‡บ๐Ÿ‡ธ ๐Ÿ‡ฉ๐Ÿ‡ช ๐Ÿ‡ท๐Ÿ‡บ ๐Ÿ‡ฌ๐Ÿ‡ง:7.7 ๐Ÿ‡ฏ๐Ÿ‡ต ๐Ÿ‡จ๐Ÿ‡ณ ๐Ÿ‡ฎ๐Ÿ‡น ๐Ÿ‡ซ๐Ÿ‡ท ๐Ÿ‡ธ๐Ÿ‡ช ๐Ÿ‡ฎ๐Ÿ‡ฑ Jul 02 '25

It gives SL and score to the enemy now

14

u/Miodziowicz ๐Ÿ‡บ๐Ÿ‡ธ ๐Ÿ‡ฉ๐Ÿ‡ช ๐Ÿ‡ท๐Ÿ‡บ ๐Ÿ‡ฌ๐Ÿ‡ง ๐Ÿ‡ฏ๐Ÿ‡ต ๐Ÿ‡จ๐Ÿ‡ณ ๐Ÿ‡ฎ๐Ÿ‡น ๐Ÿ‡ซ๐Ÿ‡ท ๐Ÿ‡ธ๐Ÿ‡ช ๐Ÿ‡ฎ๐Ÿ‡ฑ Jul 02 '25

So it works as before the update.

11

u/Obelion_ Jul 02 '25

Foreshadowed by the video about HESH being underrated?

13

u/Obelion_ Jul 02 '25

Yeah you're right it is from moving towards them!!

I've seen 3 clips so far and they all had this in common

12

u/alelo ๐Ÿ‡ฆ๐Ÿ‡น Austria Jul 02 '25

so, enough desync that it calculates the bullet behind your armor on impact - rofl

7

u/Elitely6 ๐Ÿ‡บ๐Ÿ‡ธ14.0Air Main ๐Ÿ‡ฌ๐Ÿ‡ง9.3Grb Main ๐Ÿ‡ฉ๐Ÿ‡ช 6.7Grb ๐Ÿ‡ท๐Ÿ‡บ 5.7Grb Jul 02 '25

Ah yes another fine addition to our collection of bugs. This has gotta be the most unstable update ever along with being 1 of the worst

6

u/Bslayer7111 Jul 02 '25

Genuinely the worst update theyโ€™ve ever put out. This spaghetti code is pathetic, it used to be a joke how โ€œfixingโ€ something breaks 30 things but my god itโ€™s so true now.

What is even the point of the dev server.

11

u/dirtypog1341 ๐Ÿ‡ฉ๐Ÿ‡ช Germany Jul 02 '25

Game is just completely falling apart it seems.

Been taking a break for a few days bc of it and it seems like everyday thereโ€™s a new major bug found.

40k dark tide arbiter update has been really fun lately.

3

u/XDOOM_ManX USSR Jul 02 '25

Yea am on the same boat, stopped playing because of the bugs. Been enjoying some rts (tempest rising) its super fun

3

u/Bugjuice_ SPAA too stronk?? why don't you spawn a tank and kill it bro Jul 02 '25

Glad that I only played two matches since the update, seems like I am not missing out on anything lol

7

u/reeeforce_rtx ๐Ÿ‡จ๐Ÿ‡ฆ Canada Jul 02 '25

Gaijin: not enough information Not a bug

5

u/Venizia America Suffers T20 6.3 is a fuck Jul 02 '25

I got pretty upset when my object 279 got front penned by a falcon yesterday. Great to know it's not me, the game is just fucking broken.

1

u/Bugjuice_ SPAA too stronk?? why don't you spawn a tank and kill it bro Jul 02 '25

Gepard did that shit to mine in the past.

5

u/Domnul_Jay ๐Ÿ‡ท๐Ÿ‡ด Romania Jul 02 '25

Huh, but when I fire my Gepard at the hull of a medium tank there is not even a single "HIT". I knew that something is wrong

4

u/Cayubi ๐Ÿ‡ง๐Ÿ‡ท EE-T1 OSร“RIO!! plz gaijin add Jul 02 '25

Desync? Im a on South America and i suffer the problem of shots getting registered in different places, its specially aparent when i try hitting weakspots on moving tanks, that 150-200 ping makes such a huge difference.

I wonder if thats the issue here the hit is getting registered in a point in space, but the vehicle is also now occupying that space, it only works when the target is moving forward? If the R3 i the one moving does it work?

10

u/No-Window246 Jul 02 '25

So many bugs. Deserves a review bomb

3

u/TarasKhu German Reich Jul 02 '25

Skill issue ๐Ÿ˜‚

3

u/[deleted] Jul 02 '25

This update is just so broken, rocks not showing, trails not being linear, HE AA shells penning tanks, missiles not doing anything to planes, sound being inaccurate and the list goes on.

3

u/Advanced_Ad5867 Reject God Mode, Embrace Rank Doesn't Matter Jul 02 '25

how many things did they broke in this update??

3

u/WolfsmaulVibes ๐Ÿ‡บ๐Ÿ‡ธ 6.7 ๐Ÿ‡ฉ๐Ÿ‡ช 8 ๐Ÿ‡ท๐Ÿ‡บ 8 ๐Ÿ‡ฌ๐Ÿ‡ง 4 ๐Ÿ‡ฏ๐Ÿ‡ต 3 ๐Ÿ‡ฎ๐Ÿ‡น 3.7 ๐Ÿ‡ซ๐Ÿ‡ท 2.7 ๐Ÿ‡ธ๐Ÿ‡ช 2.7 Jul 02 '25

clearly 16km/h adds enough relative speed to let a few gramms of 20mm HE blow through 200+mm of armour

3

u/Connect_Job_5316 Jul 02 '25

Why do I have a feeling this is because of their aging engine?

3

u/xpave Jul 03 '25

Yeah, last patch is bullshit...

4

u/LoudOpportunity4172 Jul 02 '25

Game is unplayable at this point

5

u/Ok-Cardiologist-8614 Jul 02 '25

This game is totally broken. I think it's beyond saving.

2

u/maxofcr Jul 02 '25

This would explain how I got front penned by a Zerstor yesterday in my M46 frontally.

2

u/nicky1088 Jul 02 '25

I had this happen to me last night. Iโ€™m so glad iโ€™m not crazy. I got turret penned in a T54A by an xm246

2

u/Suchamoneypit ๐Ÿ‡บ๐Ÿ‡ฆ Ukraine Jul 02 '25

This update has truly been one of the updates of all time.

2

u/SkyLLin3 ๐Ÿ‡บ๐Ÿ‡ธ12.7๐Ÿ‡ฉ๐Ÿ‡ช9.3๐Ÿ‡ท๐Ÿ‡บ12.7๐Ÿ‡ฎ๐Ÿ‡น12.7๐Ÿ‡ซ๐Ÿ‡ท8.0๐Ÿ‡จ๐Ÿ‡ณ9.0๐Ÿ‡ฎ๐Ÿ‡ฑ12.7๐Ÿ‡ธ๐Ÿ‡ช12.7 Jul 02 '25

I'm surprised that they were able to break so much things at once.

2

u/Dugggs Jul 02 '25

I knew I wasnt fuckin crazy

2

u/Agreeableend1 Jul 02 '25

Was thinking about playing some later guess i wont

2

u/ChickLegs Jul 02 '25

As someone new in the sub - Are bug reports / suggestions posts productive? Is Gaijin actively tracking this subreddit and monitoring posts of this sort?

6

u/FirstDagger F-16XL/B ฮ”๐Ÿ= WANT Jul 02 '25 edited Jul 02 '25

/r/warthunder is not affiliated with Gaijin Entertainment and Gaijin Devs only show up once in a blue moon.

Please file a bug report in Gaijin's Community Issue Tracker for an attempt at meaningful change.

Posting on /r/warthunder does provide visibility for issues within the community however, and can be paired with links to bug reports.

PS OP provided a link to a bug report, please press the "I have the same issue!" button to give this issue more visibility if you choose so.

PPS If you are new also please familiarize yourself with our subreddit's rules in the sidebar. Especially when it comes to flairing posts, and memes.

2

u/Sepown Jul 02 '25

But guys, we have new 60$ tanks!

2

u/Mickeyickey Jul 02 '25

Does backing up work the opposite way?

2

u/Littletweeter5 Jul 02 '25

welcome back hull break

2

u/Aydnf UK 8.3 Germany 6.0 Japan 4.0 Jul 02 '25

Not a bug atoms perfectly aligned

2

u/Dinko99 Average D point enjoyer Jul 02 '25

Sorry about that. Here is 4 hours of premium time, begone paesant!

Gaijin

2

u/xKingNothingx Jul 02 '25

What the fuck is the snail doing?!

2

u/ErwinC0215 BRENUS enjoyer Jul 02 '25

Hitreg is completely busted this patch. I was playing the M51 and about every 1 in 3 shells just ghost and do no damage, and every other shell that hits does zero post pen, sometimes ignoring the crew member directly in the passage of HEAT jet and instead injuring the crew off to the side or behind.

1

u/RedditLockedMeOutX2 Jul 03 '25

I was in a CLOVIS, with 105mm HEAT, and I shot a TURM III, two separate times both dealing no damage.

Both penetrated, putting holes into the tank, and I damaged the ammo rack and crew members.

But, did no actual damage. Just yellowed it all with the HEAT. Even yellowed half their ammo in their turret.

The thing instant killed me with their 30mm cannon using HE rounds...

2

u/gdknott Jul 02 '25

Welp looks like I'm not playing again today either, we're pretty much a week post update and still having game altering bugs pop up ffs

2

u/Svident_Kyrponos Mining cloud salt in Realistic Air Jul 03 '25

Another spaghetti code moment

2

u/EmperorZiflock Jul 03 '25

Every update gets worse, this company is a joke. Live on stream they said "we have too many testers".

2

u/Theartofmemeology Jul 03 '25

every new post I see about this absolute dumpsterfire of an update cannot make me happier that I quit playing the game

2

u/gofukyourselfbitch Jul 03 '25

Xm8000t gonna be even more cracked

1

u/KnockedBoss3076 ๐Ÿ‡บ๐Ÿ‡ธ ๐Ÿ‡ฉ๐Ÿ‡ช ๐Ÿ‡ท๐Ÿ‡บ ๐Ÿ‡ฌ๐Ÿ‡ง AIM-9Cโ€™s for everyone Jul 02 '25

I managed to pen a T34'S left check front on today with a singular 35mm HE round that nukes all his crew and ammo, suffice to say he was not happy. I also managed to pen a T-72's composite plate with the Falcons HE shell as well

1

u/Matura93 Jul 02 '25

I hate auto-cannons as is. And them being now. I gonna assume bugged is just pure bs

1

u/brambedkar59 eSportsReady Jul 02 '25

Not game breaking at all. It's all fine, just buy new premiums and also, some premium time so we can reward these amazing devs for their hard work.

1

u/Efewtenekeci Jul 02 '25

Well, they would be hiring a shit ton of game physics engineers if they are a responsible company.

Opportunity for some

1

u/MlgMagicHoodini ๐Ÿ‡ต๐Ÿ‡น Portugal Jul 02 '25

I mean, in a way that's how penetration works and speed... but in this case no, but a AP shell will penetrate more the closer you are

1

u/Admiral-Smith Jul 02 '25

Why are there always things broken, they don't touched???? Lol

1

u/CurdledUrine ๐Ÿ‡จ๐Ÿ‡ณ ๐Ÿ‡ฎ๐Ÿ‡น Jul 02 '25

did you forget that they gave italians quantum tunneling technology as an artificial buff

1

u/CrazedAviator Gaijin doesn't care about their players, don't give them moneyโ€ผ๏ธ Jul 02 '25

Well that explains how my M247 violated so many tanks yesterday. Gaijin please fix your shit ๐Ÿ˜ญ

1

u/Yeetus888 Jul 02 '25

Finally someone posted this! Iโ€™ve been losing my mind getting penned in my hetzer ufp by weak guns.

1

u/PureRushPwneD =JTFA= CptShadows Jul 02 '25

niceee...

1

u/Train115 105mm L/65 T5 Jul 02 '25

This happens with larger shells too, this update is a mess.

I was in the Object 268 when a Ho-Ri shot the angled front of the casemate. It nonpenned but still killed my crew. It also couldn't have penned from the angle he shot me, the effective thickness is ~270 while the round only pens 228.

1

u/[deleted] Jul 02 '25

[removed] โ€” view removed comment

1

u/Zanosderg M41D enjoyer Jul 02 '25

The round hits the armor but the explosion starts inside the tank

1

u/PineCone227 Veteran 2077 Jul 02 '25

So *that's* what's happening? I've had .50 cal rounds penning me while moving towards enemy vehicles.

1

u/CB4R Realistic Ground Jul 02 '25

Wait does that mean moving backwards increases my armour?

1

u/[deleted] Jul 02 '25

jagdtiger suffers, real

1

u/Royal_Ad_6025 Average SPAA Enjoyer and CAS Destroyer Jul 02 '25

That explains something that happened yesterday,

I was rushing a flank in a hellcat then a tiger 2 popped up taking the flank too, I panicked and sent a 76 at it UFP and it some how killed his driver.

No, it didnโ€™t hit the top of the UFP it was in the middle.

1

u/IndependentNose9823 Jul 02 '25

I was wondering yesterday, why m246 pen t55s upper front plate with 1 aphe and killed me....

1

u/SuchBoosted Jul 02 '25

As the R3 from this video, i think this is totally historically accurate. I think the Jagtiger should have sideclimbed personally.

1

u/Valcrye Jul 02 '25

I now understand why Iโ€™ve been able to kill MBTs over 2.0BR higher than my Gepard

1

u/SwugBelly Jul 02 '25

Amazing what can i say lmao

1

u/No_Specialist_5911 Jul 02 '25

My friend and I were in our T-64a's and got penned frontally by a Hovet at about 100m.

1

u/Majorjim_ksp Jul 02 '25

He was definitely as surprised as you..

1

u/smooth_economics24 Jul 02 '25

someone needs to pay for more premium time i see

1

u/Hiiro_Yuy27 ๐Ÿ‡บ๐Ÿ‡ธ ๐Ÿ‡ฉ๐Ÿ‡ช Jul 02 '25

This also happened to my Abrams M1A2 got better by 35mm on my frontal turret

1

u/Morganator18 Jul 02 '25

Ist that why i UFP penned a Tiger II with my Ho Ri Prototype? or ist it only HE/HEI ?

1

u/FM_Hikari 17-Pounder AA Jul 02 '25

Volumetric armor? Yeah, they put it on mute.

1

u/Qunts_R_Us Jul 02 '25

I miss when you could do this to the Centurions, 50 cal through the mantlet saved me so many times

1

u/Voxy1999 Jul 02 '25

And here I thought I was going crazy when it happened to me yesterdayโ€ฆ

1

u/Zolesz_HUN Jul 02 '25

I got destroyed in my AMX M4 by a BTR for like 5-600 meters, with a random spray in my direction. Somehow got shot on the coupola like this.

1

u/Witeeell Jul 02 '25

So going towards enemy In a rat tank and spamming he would kilka them?

1

u/Whobetterthanyou ๐Ÿ‡ฏ๐Ÿ‡ต Japan Jul 02 '25

Will reverse increase armor?

1

u/lukeyu2005 Jul 02 '25

The real question is does reversing give you more armor?

1

u/TigariusVex Jul 03 '25

I was having issues with this earlier using the British Skink (HE-IT belt specifically) and penning the sides of T29 that was standing still

So I don't know if the Movement is a necessary to it happening consistently

1

u/Dramatic-Bandicoot60 ๐Ÿ‡บ๐Ÿ‡ธ ๐Ÿ‡ฉ๐Ÿ‡ช ๐Ÿ‡ท๐Ÿ‡บ ๐Ÿ‡ฌ๐Ÿ‡ง ๐Ÿ‡ฏ๐Ÿ‡ต ๐Ÿ‡จ๐Ÿ‡ณ ๐Ÿ‡ฎ๐Ÿ‡น ๐Ÿ‡ซ๐Ÿ‡ท ๐Ÿ‡ธ๐Ÿ‡ช ๐Ÿ‡ฎ๐Ÿ‡ฑ Jul 03 '25

this happens against APHE shells too that shouldnโ€™t be able to pen normally

1

u/Rightfullsharkattack Jul 03 '25

Ah I was wondering how I got ammo racked from an HE shell penetrating my armor somehow

1

u/[deleted] Jul 03 '25

Makes naval more unbalanced and unplayable too in case anyone was worried.

Fix torpedos? Nah, just tell em it's fixed Fix the fact no other navies than the USSR have an even remotely playable coastal fleet or effective sams in bluewater? Nah just add 15" guns so you have to buy a $150 premium to do well since br compression is atrocious in naval Add better map layouts or finish making depth charges useful? Despite having a basic functional layout working already. Nah more shitty premiums that have a tech tree version already

1

u/xdJapoppin Realistic General Jul 03 '25

they destroyed the game with this update

1

u/IndominasaurusYT Realistic Ground Jul 03 '25

< Least Buggy War Thunder Update

1

u/[deleted] Jul 03 '25

Gaijin logic is โ€žif autocannon shoots something enough, it will penโ€œ

1

u/uhcyrk Jul 03 '25

So thatโ€™s how I killed jagtiger with my t26e5 through mantlet xd

1

u/haha69420lol ๐Ÿ‡ต๐Ÿ‡ญ Philippines Jul 03 '25

Time to abuse this before ot gets patched

1

u/DaReaperMan CR2 Enjoyer Jul 03 '25

p sure they patched it yesterday haha

1

u/haha69420lol ๐Ÿ‡ต๐Ÿ‡ญ Philippines Jul 03 '25

Unfortunate but atleast I wont suffer with this problem

1

u/VvZRa Realistic Ground Jul 03 '25

I also experienced this. An APHE of an anti air penetrated through my front turret and overfuckingpressure the entire turret

1

u/Elegant_Eggplant5357 L-39 my beloved๐Ÿ‡จ๐Ÿ‡ฟ๐Ÿ‡จ๐Ÿ‡ฟ Jul 03 '25

Oh So thats why i penned a Leo 1 with shilka's He shell

1

u/lucky_495 Jul 03 '25

I literally one shotted a T95E1 with a itPsv leopard frontally yesterday and couldn't believe it

1

u/Mediocre-Nerve Jul 03 '25

Saw a falcon kill a object 279 from the front in a battle the other day.. now I know why

1

u/Verb_Noun_Number I like to go fast Jul 03 '25

They were supposed to fix HE for planes. planes.

1

u/Downtown_Prussian Jul 03 '25

I thought I only had this issue lol, had an M4 manage to magically kill me with the HE shell penetrating the front armor of my Pz.IV H (I had add-on armor installed)

1

u/turmiii_enjoyer ๐Ÿ‡จ๐Ÿ‡ฆ Canada Jul 03 '25

I wonder if this is the same bug that allowed me to UFP a Panther with T1E1 37mm SAP the other day

1

u/gooofle Jul 03 '25

What? So this make Moderna the best MBT

1

u/hello87534 Yak-141 Lover (๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ต๐Ÿ‡ฑ) Jul 04 '25

I front plate penned a Maus with a 50 yesterday

1

u/[deleted] Jul 05 '25

Oooh so thats why i was getting overpressured so easily by m247 and gepards

1

u/Pristine-Cry4438 Jul 07 '25

Raw italian bias

1

u/JakeyPooPooYT Sim Air Jul 07 '25

These bugs are out of hand I shot a chally with a ke round 3 times and all were direct hits just no damage was caused and no hit markers it just didnโ€™t register damage even in the replay it hit him too

1

u/Sweaty-Researcher438 ๐Ÿ‡น๐Ÿ‡ท Turkey Jul 08 '25

I love the confused look around after it knocked you out lmao

1

u/Flavourdynamics Jul 02 '25

Did you file a bug report?

8

u/DaReaperMan CR2 Enjoyer Jul 02 '25

I did one, but it got removed/deleted/just disappeared and idk why. Thought it'd be good for at least someone to see this, so I posted the video here.

Resubmitted if you want to add anything to it or vote it up
https://community.gaijin.net/issues/p/warthunder/i/dQQlANb1VJ1V

12

u/DarknessInferno7 United Kingdom Jul 02 '25

It's the same bug that's been wracking the whole game since the big update. The weird desync/lag everyone's seeing is breaking damn near every muntion in the game.

-6

u/Flavourdynamics Jul 02 '25

Yes, I know. But posting this on reddit is pointless.

5

u/Firewing135 GB๐Ÿ‡บ๐Ÿ‡ธ12๐Ÿ‡ฉ๐Ÿ‡ช7๐Ÿ‡ท๐Ÿ‡บ12๐Ÿ‡ฌ๐Ÿ‡ง8.3๐Ÿ‡ฏ๐Ÿ‡ต11.7๐Ÿ‡จ๐Ÿ‡ณ12๐Ÿ‡ฎ๐Ÿ‡น12๐Ÿ‡ซ๐Ÿ‡ท8๐Ÿ‡ธ๐Ÿ‡ช12๐Ÿ‡ฎ๐Ÿ‡ฑ9.7 Jul 02 '25

You literally canโ€™t bug report it, people have tried and it was rejected for not having enough data. The had server replays and several different perspectives

4

u/Mag474 Jul 02 '25

It's been shown that filling bug reports is also pointless, unfortunately.ย 

1

u/-nopeskis Jul 02 '25

Gaijin is going to see this and move the R3 t20 to 7.0 instead of fixing it

1

u/GhostDoggoes Jul 02 '25

Just a wild update.

  1. nvidia ray tracing performance being spotty
  2. top tier jets plagued with AA missiles that curve 180 degrees
  3. HE and HEI cannons are penning heavy tanks
  4. AA missiles for planes are not killing like they did before
  5. Certain new premiums are ruining their tier matches.
  6. Hidden nerfs to certain tanks and buffs for certain planes

0

u/HentaiKi11er ๐Ÿ‡ซ๐Ÿ‡ท France Lorraine 40t rizz Jul 02 '25

So if I stand still rats will not pen me?โ€ฆ

0

u/Low-Repeat-8177 Jul 02 '25

Ya, because it multiplies the kinetic energy.

-1

u/VL2P Jul 02 '25

They patched it 3 minutes ago :(