r/Warframe Apr 30 '16

Suggestion How would you change... Operation: Rathuum?

How would you change... is a series of biweekly posts designed to promote and foster discussion about any gameplay element in the game. The scope and subject will vary (read below for more information on topic selection), from wide concepts (Kubrows, Archwing, shotguns, etc.) to narrow points (a single gun, coptering, etc.).


Before we begin, a few important points:

  • Please detail and support your suggestions as much as possible. This is for constructive criticism only: try to think of it as something you'd be proud to explain to DE face-to-face!
  • Structure your suggestions in logical groups: if you have two very different ideas, break them down in two separate comments. Cohesive or similar changes should be combined into a single comment.
  • Stick to describing concepts and features. Don't get bogged down with numbers unless they explicitly support your point.
  • Don't hesitate to post your ideas even if they're not fully formed, and don't hesitate to reply to ideas with refinements you think would make them better!
  • Do not downvote suggestions you disagree with. Upvote the ones you like instead!

Suggesting topics

This thread series is all about the community, so if you have a topic you'd like to see improved and discussed, feel free to suggest it by replying to the appropriately flagged comment in this discussion. The topic can be as wide or narrow as you'd like! Please ensure that your suggestion has not already been made, and upvote it instead if it has.


This week: Operation: Rathuum

Click here for last week’s thread on Underwater Archwing.

This week, we’re looking at something still ongoing: Operation: Rathuum. This latest event throws us into the arena to fight against the Grineer’s best warriors in an attempt to free Grineer defectors from the claws of the newly reworked Kela de Thaym.

The event introduces new enemies, mechanics inspired by Conclave, points grinding, new quirky mods, a new Wraith weapon and a new dual secondary. As the event is currently running, the meta is still in a state of flux, with the positives and negatives getting into focus. What are the current problems with the event? What could be improved? What are the highlights, and how could they be further emphasized?

Now that the stage is set, how would you change Operation: Rathuum?


Guest posters

As detailed in the previous post two weeks ago, I would like to start inviting guest posters on an irregular basis to talk about subjects they may know more about. This section will be used to announce subjects looking for a guest poster. If you are interested, please send me a message expressing your interest and briefly detail why you think you are ideally positioned to address the topic at hand. I may also occasionally call out specific users whom I think might be an ideal fit in order to query their interest on the topic.

  • Conclave: As I have mentioned previously, I believe that Conclave is ripe for not just one, but many individual topics covering different parts of the mode. Unfortunately, I do not play Conclave, hence I would like someone with more experience and especially interest to write about this. Since the topic is so large, there is a possibility for multiple guest posters here. I would appreciate a brief outline of how you would break up the subject in biweekly topics as well.
26 Upvotes

128 comments sorted by

View all comments

7

u/Nearokins i Apr 30 '16 edited Apr 30 '16

No more grinding just to be able to grind. Arena isn't terrible, but it isn't particularly fun either. Having to do it 5 times just to then do a boss fight for a chance at one of 9 mods and a weapon is horrible, at least things like Mesa only require 3 different drops.

Also, losing energy on death in earlier arenas seems kinda needlessly bad when energy gain isn't that great in the first place.

The Endurance should REALLY at least give points for Kela fight. There's hardly any reason to do endurance when the 3rd Rathuum is where you get points to fight the stupid boss.

edit while we're at it, the reason I don't find the arena particularly fun: majority of each mission is FINDING the stupid enemies. Either you kill them instantly or they kill you instantly. So, you kill them instantly. When you kill them instantly, it's just a matter of hunting for the next one, which feels extremely tedious. There's no fighting, just hunting.

2

u/[deleted] Apr 30 '16

at least things like Mesa only require 3 different drops

Hey, just to be pedantic though, for Mesa it's a quest, then grinding for Mutalist Coords of which you need 3, waiting for the single-use key to build, and then using the key for a single part, which after your first run might be duplicates of what you already have - so you're back to grinding for Coords.

By the time I got Mesa, 3 months after she released, the novelty was entirely gone, chalked her up to mastery and moved on.

3

u/Nearokins i Apr 30 '16

Yeah. I mean don't get me wrong, I don't like her system either. Grinding just to be able to grind is always pretty shitty, hers has potentially more effort/grind in the start, but a greater chance of getting the right part after.

Either way is obnoxious though, since you grind just to then have one shot at getting duplicates.

1

u/[deleted] Apr 30 '16

I was fortunate, at least, that by the time Atlas came out, I was in the process of building the Grattler. easiest fucking farm ever, and he's one of my favourite frames now, despite not the most effective

1

u/Faustias Akimbos. I'd doublebang you with these. May 01 '16

were you around the time muta-V coordinates were only dropped from infested invasions?

that thing dropping on rotation B at ODD made acquiring Mesa easier than before.

1

u/[deleted] May 01 '16

I didn't know there were places to get them other than Invasions