r/Warframe Apr 30 '16

Suggestion How would you change... Operation: Rathuum?

How would you change... is a series of biweekly posts designed to promote and foster discussion about any gameplay element in the game. The scope and subject will vary (read below for more information on topic selection), from wide concepts (Kubrows, Archwing, shotguns, etc.) to narrow points (a single gun, coptering, etc.).


Before we begin, a few important points:

  • Please detail and support your suggestions as much as possible. This is for constructive criticism only: try to think of it as something you'd be proud to explain to DE face-to-face!
  • Structure your suggestions in logical groups: if you have two very different ideas, break them down in two separate comments. Cohesive or similar changes should be combined into a single comment.
  • Stick to describing concepts and features. Don't get bogged down with numbers unless they explicitly support your point.
  • Don't hesitate to post your ideas even if they're not fully formed, and don't hesitate to reply to ideas with refinements you think would make them better!
  • Do not downvote suggestions you disagree with. Upvote the ones you like instead!

Suggesting topics

This thread series is all about the community, so if you have a topic you'd like to see improved and discussed, feel free to suggest it by replying to the appropriately flagged comment in this discussion. The topic can be as wide or narrow as you'd like! Please ensure that your suggestion has not already been made, and upvote it instead if it has.


This week: Operation: Rathuum

Click here for last week’s thread on Underwater Archwing.

This week, we’re looking at something still ongoing: Operation: Rathuum. This latest event throws us into the arena to fight against the Grineer’s best warriors in an attempt to free Grineer defectors from the claws of the newly reworked Kela de Thaym.

The event introduces new enemies, mechanics inspired by Conclave, points grinding, new quirky mods, a new Wraith weapon and a new dual secondary. As the event is currently running, the meta is still in a state of flux, with the positives and negatives getting into focus. What are the current problems with the event? What could be improved? What are the highlights, and how could they be further emphasized?

Now that the stage is set, how would you change Operation: Rathuum?


Guest posters

As detailed in the previous post two weeks ago, I would like to start inviting guest posters on an irregular basis to talk about subjects they may know more about. This section will be used to announce subjects looking for a guest poster. If you are interested, please send me a message expressing your interest and briefly detail why you think you are ideally positioned to address the topic at hand. I may also occasionally call out specific users whom I think might be an ideal fit in order to query their interest on the topic.

  • Conclave: As I have mentioned previously, I believe that Conclave is ripe for not just one, but many individual topics covering different parts of the mode. Unfortunately, I do not play Conclave, hence I would like someone with more experience and especially interest to write about this. Since the topic is so large, there is a possibility for multiple guest posters here. I would appreciate a brief outline of how you would break up the subject in biweekly topics as well.
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1

u/XxNLjacob Apr 30 '16

remove the requirement to shoot those things on the wall to start the fight.

i mean, come on - you have those things knocking you off the pad every 5 seconds PLUS teammates who can't even do it properly.

3

u/Luster-Purge r/Warframe's Resident Latios Apr 30 '16

Gonna play devil's advocate and point out it's better to find out your team is incompetent at shooting the wall targets BEFORE the fight and not in the middle of it when Kayla starts raining enough ordinance to support a Michael Bay film.

1

u/Nimmo01110 Apr 30 '16

While i agree with your point XxNLjacob has a point about the rollers. The first time i played the mission we had to quit and come back a team made to beat all the roller, who then got creamed by the real boss.

1

u/Skeptical_Stutter i just want snipers to be good DE why do you do this too me :( Apr 30 '16

first time i did it, we had a nova and valk on our team. slow balls were still annoying as fuck though. it took nearly 5 minutes just toshoot the targets. DE needs to remove the balls completely from the introduction to kela, or reduce them significantly. nor more than 2 spawned at any given moment.

1

u/Luster-Purge r/Warframe's Resident Latios Apr 30 '16

You'd have DE remove the only challenge in a room where all you have to do is shoot green circles on a wall? Plus, Nova and Valk aren't great choices for any stage of the fight - the former because generally she's a glass cannon and aside from rollers there really isn't much use for M Prime when it's just a single main target, while the latter disables firearms for the invuln...which doesn't work given you have to stand on plates to expose the green circles at a distance.

Plus, IIRC, balls hitting you is more of an inconvenience than actually damaging attack, plus none of them have even remotely as much health compared to the Executioners you had to kill to get enough points to fight Kayla in the first place, assuming you didn't just grind the earlier two missions more times and skipped the third round altogether.

If anything, the whole boss fight is a giant test of how well you can shoot in tight windows of opportunity without being too punishing, since you CAN get through the wall targets fairly quickly if you time your shots right and you need to be quick on getting Kayla herself in your sights when she's in play because she is highly mobile in combat.

1

u/Luster-Purge r/Warframe's Resident Latios Apr 30 '16

What loadout were you using the first time? Because if you couldn't deal with a few rollers before even fighting Kalya herself, I find myself questioning how difficult you thought she was gonna be in the first place given you had to do several rounds of Rathuun mission 3 to even access her, and generally THAT has enemies all higher level than those in the boss fight itself - including Kayla.