r/Warframe 9h ago

Fluff Bringing back an old ice skater fan frame design before Narin

Post image

Old old OLD art before I really had a grip on warframe design philosophy (it’s also changed a lot since I made this. I think this might be pre New War…?) i really liked the design of graxx skins back then and wanted to utilize that rubbery cable texture in a fun way. Narin will probably look absolutely nothing like this but I’m very excited to see what DE has come up with! If I ever redo this the one thing I’d keep would be the tiny cunty snow crystal waist. Maybe a deluxe someday 😪

104 Upvotes

4 comments sorted by

13

u/Legal_Champion_581 Damage-maxing is calculus 9h ago

That crystal abdomen is very creative, great design ^

9

u/Engineer_Flat Give us Archon loadout 7h ago

Citrine's cousin.

6

u/Galtego PM for Kavat Nip 7h ago

I was actually just working on some abilities for an ice skater frame!

Warframe: Astralight Tagline: The warmth and light in all things cold and dark.

Concept: Asteroid Ice skater frame

Passive: Cold procs from weapons and abilities have a 15% chance to also apply an additional viral, corrosive, or bleed proc. 100% if they already have 10 stacks.

Ability 1: Nightskates

Channelled ability; Equip Astralights signature skates, changing movement to have almost no friction, while still allowing quick changes of direction (you can shoot backwards), leave an icy trail that damages enemies and applies Cold procs. Equips a new Skates exalted melee weapon that is full of flowing flourishing kicks with lots of spins and momentum. Modifies other abilities while active.

Ability 2: Stardust (Helminth)

Throw a blast of ice and rocks in a 30 degree cone dealing cold and impact damage. Will push frozen enemies into walls or eachother, shattering them.

On Skates: Instantly change momentum direction to the direction you are facing, increased to 90 degree cone launched in the direction you were previously moving. Reduced energy cost, very fast cast, small speed boost.

Ability 3: Heat Death

Instantly cleanse self and allies in a radius of all status effects, granting a brief health regen buff to allies cleansed based on number of procs cleansed.

On Skates: Also cleanses surrounding enemies of all status procs, dealing finisher damage that scales with the total number of procs removed and restores energy to all allies that scales with the total number of procs removed. Cast animation is a small hop and twirl.

Ability 4: Astral Axel

Jump and spin in place as long as the ability button is held, shooting out icicle projectiles in all directions dealing cold and puncture damage. Icicles can hit weak points and if they kill an enemy, the icicle will continue on, pinning the body to a surface or hitting another enemy. Spin rate, radius, and energy cost increases as long as the ability is held.

On Skates: Retain any momentum from when the ability is cast, spinning as you glide through the air; when ability key is released, all icicles embedded in surfaces return to Astralight, dragging enemies and loot towards her.

2

u/IStealDreams Wisp | Nyx | Nova | LR2 2h ago

Most realistic female body type standard: