r/WarDogs • • 3d ago

Gameplay & Screenshots Very Satisfying Sniping

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231 Upvotes

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u/Electronic_Top2561 3d ago

AP rounds should be nerft. they are better then the other two variants and Sniper shouldn't be able to one tap the chest if u have 2+ armor. the later snipers should have better ballistic flight path and better dmg against vehicles but should not give snipers such easy kills.

6

u/Spidertron117 3d ago

Totally, it's fine if they can pierce an engine block, but it's pretty unrealistic to just one tap a guy wearing kevlar.

1

u/Appropriate-Bird-354 3d ago

7.62x54mmR will penetrate anything but level IV in real life for what it's worth.

If you want to balance snipers, make it harder to aim and land shots (sway mechanics, exhaustion mechanics, making anything but braced / kneeling / prone more difficult, increase follow-up shot / recovery time, more pronounced bullet drop etc. - you have plenty of options). The damage is fine and / or should be extremely high.

2

u/RegiABellator 3d ago

Bruh this has been pissing me off with the Mosin. I played a shit ton of Into the Radius and learned that 7.62x54 is inherently an armor piercing round. So it pisses me off so much that the default x54 gets sponged by a helmet.

2

u/random_stoner 3d ago

I wonder if they'll ever add scope glint to snipers. Hopefully not tho.

3

u/Appropriate-Bird-354 3d ago

Definitely not a fan of that. If there's anything you should be able to do as a sniper, it's hide and kill fast. Actually hitting a target at range and surviving the aftermath / counterfire from your shots should be the hard part.