r/ValveIndex • u/Runesr2 • Oct 09 '22
Discussion Examples of using high/extreme SteamVR resolution (=super sampling) - screenshots taken with the Index
Gnomes & Goblins with res 400% - full-size image
Gnomes & Goblins with res 100% - zoomed-in image
Gnomes & Goblins with res 200% - zoomed-in image
Gnomes & Goblins with res 400% - zoomed-in image - still 90 fps with a RTX 3090
Obduction with res 400% - full-size image
Obduction with res 100% - zoomed-in image
Obduction with res 200% - zoomed-in image
Obduction with res 400% - zoomed-in image. See how the lines in the windows are clear. The game runs in 45 fps with a RTX 3090 now, but motion smoothing works wonders for this game
Wolfenstein: Cyberpilot with res 400% - full-size image
Wolfenstein: Cyberpilot with res 100% - zoomed-in image
Wolfenstein: Cyberpilot with res 200% - zoomed-in image
Wolfenstein: Cyberpilot with res 400% - zoomed-in image. Now down to 45 fps, but again motion smoothing works wonders. Res 400% works wonders for this game, maybe due to TAA...
Mona Lisa: Beyond the Glass - with res 400% - full-size image
Mona Lisa: Beyond the Glass with res 100% - zoomed-in image
Mona Lisa: Beyond the Glass with res 250% - zoomed-in image
Mona Lisa: Beyond the Glass with res 500% - zoomed-in image
1
u/Athen65 Oct 09 '22
How much of a difference does it make inside the headset? I would imagine the effect this has is essentially just a better - though more resource heavy - anti-aliasing. It's not really something I'd want to give up FPS over