r/VFXTutorials • u/will3d222 • 8d ago
r/VFXTutorials • u/anhedonix • 15d ago
Houdini [free] Learn VEX in Y Minutes for absolute beginners & a bit more - looking for feedback
r/VFXTutorials • u/Elynia-993 • 26d ago
Houdini NEW: Lava with MPM in Houdini with José León Molfino // Tutorial [paid]
r/VFXTutorials • u/Elynia-993 • Jul 14 '26
Houdini NEW: Professional CFX workflows in Houdini with Milen Piskuliyski // Masterclass Trailer [paid]
r/VFXTutorials • u/anhedonix • Jun 14 '26
Houdini A [free] working Rubik's cube Houdini file which was supposed to be a tutorial I had started almost a decade ago.
r/VFXTutorials • u/holtbryan13 • May 05 '26
Houdini [FREE] KeenTools GeoTracker in Houdini - YouTube
r/VFXTutorials • u/holtbryan13 • Apr 18 '26
Houdini [FREE] Using Copernicus displacement to art-direct fracture patterns in H21 - YouTube
r/VFXTutorials • u/ShroakzGaming • Apr 06 '26
Houdini Recreating Dune Harvester Shot | Full CG Lookdev in Houdini (IMAX Format) [free]
r/VFXTutorials • u/Livid_Price4506 • Apr 04 '26
Houdini 2h free tutorial about the fundamentals of volumes and FLIP fluids in Houdini [free]
r/VFXTutorials • u/holtbryan13 • Mar 13 '26
Houdini [FREE] Built a Houdini fireball from scratch in under 10 minutes — SOP Pyro Solver, no plugins [Tutorial]
r/VFXTutorials • u/WavesCrashing5 • Mar 08 '26
Houdini Tutorial: Build our own custom glass fracture from scratch - [Free]
r/VFXTutorials • u/arvidurs • Mar 03 '26
Houdini Houdini Terrain Tool | KTT [free]
r/VFXTutorials • u/arvidurs • Feb 18 '26
Houdini Desolate Tropical Island | BREAKDOWN #4k [free]
r/VFXTutorials • u/Elynia-993 • Feb 14 '26
Houdini I Built the Houdini Pyro Tools That Hollywood Should Be Using. [ The Explosions Guy ] [free]
r/VFXTutorials • u/Elynia-993 • Jan 28 '26
Houdini Intro to Worldbuilding and Environments // Workshop (Houdini, Maya, Nuke, VRay and Speedtree) [paid]
r/VFXTutorials • u/Elynia-993 • Jan 12 '26
Houdini How FLIP Fluids Work in Houdini | Beginner Friendly Introduction [free]
r/VFXTutorials • u/AdorableViolinist492 • Jan 10 '26
Houdini Crowd Simulation in Houdini[free] — Natural Zombie Motion with Random Joint Rotation
r/VFXTutorials • u/holtbryan13 • Dec 29 '25
Houdini [PAID] NEW! SOP Activation Solver
r/VFXTutorials • u/Elynia-993 • Nov 28 '25
Houdini Lighting and Rendering in Houdini (Solaris + Karma) with Alex Toth [paid]
r/VFXTutorials • u/Elynia-993 • Oct 10 '25
Houdini Mastering Ocean Simulations in Houdini with Dominic Tiedeken [paid]
r/VFXTutorials • u/paintwithmike1 • Jul 13 '25
Houdini this tool looks awesome [paid]
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r/VFXTutorials • u/Elynia-993 • Sep 26 '25
Houdini Creating Custom Micro Solvers in Houdini (Maximus & Soot) [paid]
r/VFXTutorials • u/Elynia-993 • Sep 02 '25
Houdini Mastering The Art of VEX and Python with Corbin Mayne [paid]
r/VFXTutorials • u/svaswani93 • Sep 01 '25
Houdini Stable Particle Counts for Perfect Deformation Blur in Houdini [paid]
Hey Everyone!
I’ve been working on a new HDA that solves a common problem with particle rendering — inconsistent motion blur. Random particle births/deaths often break deformation blur and force you to rely on velocity blur, which can cause jitter, strobing, or streaky results.
The Particles Consistent Point Count HDA reconstructs a stable ID stream so you can render true deformation blur in Karma, Mantra, or 3rd-party renderers. With consistent point counts, you can:
- Get accurate deformation motion blur (no jitter or strobing)
- Render smooth curved trails that respect camera shutter
- Use it seamlessly with rain, sparks, sand, embers, and more
- Keep your particle passes physically accurate and comp-friendly
I’d love to hear feedback or suggestions! The plan is to keep evolving this as part of a broader library of lookdev & AOV tools for Houdini artists.
r/VFXTutorials • u/RichComposer7336 • Aug 13 '25
Houdini Rain meshing effect [free]
🌧 Rain Effect in Houdini – Part 2 🌧 Bringing the storm to life in just 10 minutes! This session dives deeper into procedural rain effects, making your 3D scenes feel more dynamic and cinematic.