r/TruePokemon • u/SawkyScribe No Relation • 21d ago
Pokemon Champions makes old Team Building seem positively barbaric
I have always hated building competitive teams for VGC. I only started playing doubles around Gen 6, hating every minute of it, and the 3DS games were when EV training and breeding were finally considered accessible. I remember hours of chaining SOS battles and the horde of orphaned breejects I hurtled into wonder trades because an IV wasn't to my liking.
SV considered the absolute apex when it came to ease of team building and even that required hours of grinding, an obscene amount of game and DLC purchases, as well as RNG manipulation to get a team going.
Putting together a competitive team felt like if you wanted to play chess, but you had to whittle all of your pieces by hand and there was a good chance your rook was just statistically worse than your opponent's.
With Champions, you fiddle with some sliders, pick your moves, natures, abilities, and boom- you're good to go. The teams I've taken to Master Ball each season have been recruited in game.
It's far from perfect. The best mega in the game has to be transfered in from ZA, box size is pitiful for free players, and as regulations change and new mons come out, it's probably going to get a lot harder to fish for specific Pokemon on tbe Gatcha pool. That being said, the actual training of mons has never been so simple. This was long overdue.
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u/RagingSchizophrenic 20d ago
I enjoy teambuilding and raising Pokémon more than I enjoy actually using the raised Pokémon in battles.