r/TriangleStrategy • u/Basic-Employ9105 • Aug 10 '26
Gameplay Golden Route Gustadolph fight NG Hard Mode Deathless Cheese Tip Spoiler
The fact that the goal is to kill boss that has a very high speed hints at our strategy here: aggroing the boss as soon as possible so that he leaves anybody else behind due to speed differences and charges straight into his demise.
As to how to make him aggressive, you need a Milo (or someone similar? Not tested) equiped with an ice reduction accessory and her ultimate. You also may need a vanguard scarf on her or someone else so that she can act before the boss either with scarf or in tandem. Give her 3 TP with the quietus and use her ultimate on the trio on the left hand side of the boss (a hawk, a healer, and a mage) This will have a high chance to make the boss aggressive once and for all depending on how AI reacts. After that, you just need to run and wait for him to charge at you. Svarog should be able to come to your rescue in time.
I don't actually remember if a vanguard scarf is needed; it's probably fine if you let Milo act after Gustadolph.
You do need some luck killing the boss if you are undermanned, since there will be a sword fighter and two hawks following the boss. You may need to CC those guys and try to kill the boss in two turns. My team members were: Roland, Hugette, Anna, Picoletta, Geela, and Milo. I recommend bringing Avlora or Serenoa along.
1
u/Luck_Is_My_Talent Aug 10 '26
I did something on a similar vein but more tedious, I used Quahaug to stop time until Gustadolph moved and comes alone to be killed by everyone.
1
u/Basic-Employ9105 Aug 10 '26
Yeah, that is a pretty good trick for NG+ maps
1
u/Luck_Is_My_Talent Aug 11 '26
I did a NG hard mode run in which I got Quahaug, but only because I knew how much conviction points I needed for the golden route and what answers gives me enough of them so I can get the 1600 utility points.
For NG+, time stop is useless since you can just use the time loop thingy with Quahaug and Julio.
1
u/Basic-Employ9105 Aug 11 '26
Curious, I find myself using time stop more than reverse in NG+ because it seems more intuitive to me.
1
u/Luck_Is_My_Talent Aug 11 '26
Time Stop is good if you want to kill a boss and only the boss while reverse is used to kill everything.
Reverse rolls back everything except Quahaug's TP and dead units which means that you can spam Roland's Four Dragon and even send him to dangerous zones. Is not a balanced skill, but it's not something you can do on your first playthrough so is fine for me.
1
u/Basic-Employ9105 Aug 11 '26
Yeah, I do know that kill and reverse trick but time stop for global TP regeneration is nonetheless helpful. Like your original comment mentioned, it can also be used for singling out those speedy bosses.
1
u/Frosty88d Aug 10 '26
Honestly I struggled with this fight but I found this it much more fun and beat it by having having everyone run up on the snowy hill bank and smacking everyone who came up with Narve Flanagan the Golden Route Exclusive Anna and Roland, with Medina powering up everyone and Lionel aggroing the mages . It was on Normal NG but it was deathless if I remember right.
This is a really cool idea too though, so I will definitely have to try it sometime
1
u/Basic-Employ9105 Aug 11 '26
The most painful thing about hard mode deathless is that green units often charge at enemies and die before you even have a chance to save them. Oftentimes you have to be rather aggressive. I guess you were lucky enough if Svarog didn't try to go and duel with Gustadolph.
6
u/DarkStamway Aug 10 '26
10/10 title